Lanefan
Victoria Rules
That clause needs to be clarified as it is open to two quite different interpretations:I dont understand the feel of there being a hp ceiling for sleep and charm etc. (These spells only fully effect creatures with less than 10 hp). I will be interested to see how this plays out. BUt I dont understand how somebody you have just bashed the crap out of of is going to be more open to you magical suggestions! Id ont see how that makes sense.
1. Spell only affects creatures with maximum h.p. 9 or less
2. Spell only affects creatures currently at 9 h.p. or less regardless what their maximum might be
Personally, I'd interpret it as option 1; which would gut charm so badly as to make it nigh-useless but quite well sticks to how sleep used to work (4d4 HD worth of creatures, 4th-level*/4 HD* and higher immune).
* - or whatever, I don't recall the exact immunity cut-off right now and am too lazy to go look it up.
Lan-"having 85 h.p. makes me charm-proof? Boo-yah!"-efan