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[Nova Wars] A Few Weapons
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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 3057279" data-attributes="member: 6390"><p><span style="color: green">These weapons were built using the Weapons & Armor Construction sheet</span></p><p></p><p><strong>LI-359 12 guage</strong></p><p> The Legacy Industries premeire close quarters weapon is based off of the 20th Century weapon known as a "shotgun". While it can operate in non-hypervelocity mode in the case of thin skin buildings, many shipboard security elements of trading companies across the Confederacy use this weapon as the ammunition used will not penetrate even Rating I hull plating.</p><p></p><p>Cheap, effective, and able to be used as a club in close quarters combat, the heavy duty version, made entirely of study alloys, can be used by cyborgs. All that is different between the LI=359 and the LI-359c is weight. (The LI-359c weighs in at 75 lbs)</p><p></p><p>Mdm Rifle, Autofire Module, Autosight, Ballistic Improvement (Gyroject, Needle, Razor), Hyervelocity Conversion (x4), Variable Ammunition II (Gyroject, Needle, Razor).</p><p></p><p>Damage: *</p><p>Damage Type: *</p><p>AP: *</p><p>Crit: *</p><p>Range: 90/</p><p>Mag: 30</p><p>Rate of Fire: S, F</p><p>Size: L</p><p>Wealth DC: 26</p><p></p><p>Needle:</p><p>Damage: 2d6+2</p><p>AP: 4</p><p>Crit: 19-20/x3</p><p>Razor:</p><p>Damage: 2d8+1 </p><p>AP: 4</p><p>Crit: 18-20</p><p>Gyroject: </p><p>Damage: 2d8+3</p><p>AP: 7</p><p>Crit: x3</p><p></p><p><strong>Confederate Marines Boarding Weapons</strong></p><p> The Confederate Marine Corps is often tasked with boarding enemy ships, from pirate held vessels to those who have disobeys interdictions, to G’Tak scouting vessels. The logistics of shipboard combat restrict the use of the standard CMC MAW, instead requiring specific weapons designed not to blow through hull plates.</p><p></p><p><strong>CMC-415</strong></p><p> The CMC-415 is a small, handheld submachine gun designed for combat in tight spaces, such as hives, urban combat, and shipboard combat. The CMC-415 packs frangible rounds that do no damage to objects with a hardness of 2 or greater. However, the setting may be switched off to give the user the ability to penetrate armor. The CMC-415 has the burst fire setting, which fires off 3 rounds per trigger pull.</p><p><strong>Mods:</strong> Autofire Module, Ballistic Improvements (Linear Accellerator), Burst Fire, Compact, Cyberlink, Expanded Magazine, Force Field Synconization</p><p><strong>Base Weapon:</strong> Heavy Pistol</p><p><strong>Damage:</strong> 2d8+5</p><p><strong>APV:</strong> 0/6*</p><p><strong>Crit:</strong> 19-20/x2</p><p><strong>RoF:</strong> S, B, A</p><p><strong>Range:</strong> 60</p><p><strong>Mag:</strong> 14</p><p><strong>Size:</strong> M</p><p><strong>Wealth:</strong> 20</p><p><strong>Base# Mods:</strong> 3/2</p><p>*The APV setting can be switched between 0 and 6 at the touch of a stud.</p><p></p><p><strong>Bloodthorne Industries BIT-348</strong></p><p> The BIT-348 was the initial techno-organic submachine gun built by the weapons conglomerate. However, the first shipment of 1,500,000 of these weapons were lost in shipping transit over 10 years ago. However, two years ago freelancers found the cargo vessel that these weapons were aboard, and have sold these weapons on the black market.</p><p> Originally intended for use by Bloodthorne Industries security forces, this weapon is known for the heavy firepower it can put out.</p><p><strong>Mods:</strong> Autofire Module, Ballistic Improvement (Gyroject), Burst Fire Module, Compact, Techno-Organic Makeup,</p><p><strong>Base Weapon:</strong> Light Rifle</p><p><strong>Damage:</strong> 2d8+3</p><p><strong>APV:</strong> 2</p><p><strong>Crit:</strong> 20/x3</p><p><strong>RoF:</strong> S, A</p><p><strong>Range:</strong> 80</p><p><strong>Mag:</strong> 15</p><p><strong>Size:</strong> M</p><p><strong>Wealth:</strong> 25</p><p><strong>Base# Mods:</strong> 5/3</p><p></p><p><strong>Baize Industries Red Dwarf Machine Pistol</strong></p><p> A weapon design from Cygnus Industries, the Red Dwarf was turned down by most militaries and private military contractors when Cygnus Industries originally tried to market the weapon. Baize Industries payed less than 5 MegaCredits for the Creation Engine specifications for this weapon, and marketed it out to low-G worlds and space stations for defense.</p><p> It’s heavy damage and high rate of fire, without the high penetration of modern weapons, makes this an optimum shipboard weapon as well as space stations.</p><p><strong>Mods:</strong> Autofire Module, Burst Fire Module (3-rounds), Compact, Computer Linked Scope (Ext), Expanded Magazine, Gravitronic Recoil Compensator, Onboard Computer (ext), Robotic Targeting Assistance, Targeting Computer, </p><p><strong>Base Weapon:</strong> Heavy Pistol</p><p><strong>Damage:</strong> 2d8</p><p><strong>APV:</strong> 1</p><p><strong>Crit:</strong> x2</p><p><strong>RoF:</strong> S, B, FA</p><p><strong>Range:</strong> 30</p><p><strong>Mag:</strong> 15</p><p><strong>Size:</strong> S</p><p><strong>Wealth:</strong> 28 (Mil +3)</p><p><strong>Base# Mods:</strong> 5/3</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 3057279, member: 6390"] [color=green]These weapons were built using the Weapons & Armor Construction sheet[/color] [b]LI-359 12 guage[/b] The Legacy Industries premeire close quarters weapon is based off of the 20th Century weapon known as a "shotgun". While it can operate in non-hypervelocity mode in the case of thin skin buildings, many shipboard security elements of trading companies across the Confederacy use this weapon as the ammunition used will not penetrate even Rating I hull plating. Cheap, effective, and able to be used as a club in close quarters combat, the heavy duty version, made entirely of study alloys, can be used by cyborgs. All that is different between the LI=359 and the LI-359c is weight. (The LI-359c weighs in at 75 lbs) Mdm Rifle, Autofire Module, Autosight, Ballistic Improvement (Gyroject, Needle, Razor), Hyervelocity Conversion (x4), Variable Ammunition II (Gyroject, Needle, Razor). Damage: * Damage Type: * AP: * Crit: * Range: 90/ Mag: 30 Rate of Fire: S, F Size: L Wealth DC: 26 Needle: Damage: 2d6+2 AP: 4 Crit: 19-20/x3 Razor: Damage: 2d8+1 AP: 4 Crit: 18-20 Gyroject: Damage: 2d8+3 AP: 7 Crit: x3 [b]Confederate Marines Boarding Weapons[/b] The Confederate Marine Corps is often tasked with boarding enemy ships, from pirate held vessels to those who have disobeys interdictions, to G’Tak scouting vessels. The logistics of shipboard combat restrict the use of the standard CMC MAW, instead requiring specific weapons designed not to blow through hull plates. [b]CMC-415[/b] The CMC-415 is a small, handheld submachine gun designed for combat in tight spaces, such as hives, urban combat, and shipboard combat. The CMC-415 packs frangible rounds that do no damage to objects with a hardness of 2 or greater. However, the setting may be switched off to give the user the ability to penetrate armor. The CMC-415 has the burst fire setting, which fires off 3 rounds per trigger pull. [b]Mods:[/b] Autofire Module, Ballistic Improvements (Linear Accellerator), Burst Fire, Compact, Cyberlink, Expanded Magazine, Force Field Synconization [b]Base Weapon:[/b] Heavy Pistol [b]Damage:[/b] 2d8+5 [b]APV:[/b] 0/6* [b]Crit:[/b] 19-20/x2 [b]RoF:[/b] S, B, A [b]Range:[/b] 60 [b]Mag:[/b] 14 [b]Size:[/b] M [b]Wealth:[/b] 20 [b]Base# Mods:[/b] 3/2 *The APV setting can be switched between 0 and 6 at the touch of a stud. [b]Bloodthorne Industries BIT-348[/b] The BIT-348 was the initial techno-organic submachine gun built by the weapons conglomerate. However, the first shipment of 1,500,000 of these weapons were lost in shipping transit over 10 years ago. However, two years ago freelancers found the cargo vessel that these weapons were aboard, and have sold these weapons on the black market. Originally intended for use by Bloodthorne Industries security forces, this weapon is known for the heavy firepower it can put out. [b]Mods:[/b] Autofire Module, Ballistic Improvement (Gyroject), Burst Fire Module, Compact, Techno-Organic Makeup, [b]Base Weapon:[/b] Light Rifle [b]Damage:[/b] 2d8+3 [b]APV:[/b] 2 [b]Crit:[/b] 20/x3 [b]RoF:[/b] S, A [b]Range:[/b] 80 [b]Mag:[/b] 15 [b]Size:[/b] M [b]Wealth:[/b] 25 [b]Base# Mods:[/b] 5/3 [b]Baize Industries Red Dwarf Machine Pistol[/b] A weapon design from Cygnus Industries, the Red Dwarf was turned down by most militaries and private military contractors when Cygnus Industries originally tried to market the weapon. Baize Industries payed less than 5 MegaCredits for the Creation Engine specifications for this weapon, and marketed it out to low-G worlds and space stations for defense. It’s heavy damage and high rate of fire, without the high penetration of modern weapons, makes this an optimum shipboard weapon as well as space stations. [b]Mods:[/b] Autofire Module, Burst Fire Module (3-rounds), Compact, Computer Linked Scope (Ext), Expanded Magazine, Gravitronic Recoil Compensator, Onboard Computer (ext), Robotic Targeting Assistance, Targeting Computer, [b]Base Weapon:[/b] Heavy Pistol [b]Damage:[/b] 2d8 [b]APV:[/b] 1 [b]Crit:[/b] x2 [b]RoF:[/b] S, B, FA [b]Range:[/b] 30 [b]Mag:[/b] 15 [b]Size:[/b] S [b]Wealth:[/b] 28 (Mil +3) [b]Base# Mods:[/b] 5/3 [/QUOTE]
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