Lurks-no-More
First Post
Has anyone ever noticed that there is a lot more bad fantasy than bad SF around (and there's enough bad SF to make a neutron star)?
My personal guess is that, to write SF, you need if not actual ideas (which are only slightly more common in the genre than in general), at least the ability to confuse the reader into thinking you really do have an idea.
To write fantasy (of the bad, pseudo-epic wandering variety, especially), you just need to be able to stick to the format. The closer you stay, the better (ie. worse).
Anyhoo, to the specifics:
Eddings:
I liked Belgariad, and I liked Belgarath's "autobiography". Malloreon was tolerable, although a total rehash of the B (with built-in explanation for it; talk about brazening it out!), and the rest I have left untouched. Probably for the better of all.
Jordan:
Sixty trillion flies cannot be wrong, and so on. The first two or so were pretty readable, but afterwards... things just don't go anywhere, plus the main characters are dense as neutronium.
Just about all TSR / WotC novels:
Hack-writing for fans of the games. There are exceptions, of course (the original Dragonlance trilogy was fun, the Icewind Dale trilogy is quite readable, and I must be the only person on the planet who liked the Avatar trilogy), but life is too short for finding them.
My personal guess is that, to write SF, you need if not actual ideas (which are only slightly more common in the genre than in general), at least the ability to confuse the reader into thinking you really do have an idea.
To write fantasy (of the bad, pseudo-epic wandering variety, especially), you just need to be able to stick to the format. The closer you stay, the better (ie. worse).
Anyhoo, to the specifics:
Eddings:
I liked Belgariad, and I liked Belgarath's "autobiography". Malloreon was tolerable, although a total rehash of the B (with built-in explanation for it; talk about brazening it out!), and the rest I have left untouched. Probably for the better of all.
Jordan:
Sixty trillion flies cannot be wrong, and so on. The first two or so were pretty readable, but afterwards... things just don't go anywhere, plus the main characters are dense as neutronium.
Just about all TSR / WotC novels:
Hack-writing for fans of the games. There are exceptions, of course (the original Dragonlance trilogy was fun, the Icewind Dale trilogy is quite readable, and I must be the only person on the planet who liked the Avatar trilogy), but life is too short for finding them.