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Now, I don't mean to go off on a rant here...
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<blockquote data-quote="d4" data-source="post: 1336292" data-attributes="member: 12699"><p>heh. i actually played an amusing variant of the Realist in a horror campaign a long time ago. the <em>character</em> was the Realist, not me the player. he simply didn't believe the supernatural was real. as the player, i knew it that was what the game was really about, so i mainly played this belief as a side-thing for laughs. i just noticed that whenever we encountered something supernatural, it was always in poor lighting conditions, or my character was unconscious or looking the other way or something -- something so that i could rationalize away what had happened... my character made it through 75% of the campaign staunchly believing that there was no such thing as the supernatural and everyone else in the party was a little bit crazy...</p><p></p><p>my personal pet peeves are the Brooding Lone Wolf and the Specific Realist (both talked about above).</p><p></p><p>i've seen too many players who just don't get the concept of role-playing as a <em>group</em> activity. i started out one campaign by telling the players, "OK, i want you guys to form a cohesive group, so as you are developing your backgrounds, i want everyone to have some form of personal connection with at least two other PCs." most of the group came up with good stuff -- "We're roommates." "We dated for a little bit a few months back." "I think of him as the kid brother i never had." then we get Mr. Angst-Filled Brooding Lone Wolf Goth Anime Wannabe: "I don't know any of these people. i keep to myself and don't want to get involved with them because geez, i've got so many problems of my own."</p><p></p><p>i so wanted to say, "OK, so you aren't part of the group. good-bye." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>i also hate what you call Specific Realists. like the guy who was really into skiing. so much that he wanted there to be a Skiing skill -- and wanted Cross-Country Skiing to be a different skill from Downhill Skiing. and was upset that there weren't four different kinds of skis in the equipment section. and thought there should be at least one skiing situation in every adventure, and... you get the point. that kind of detail over something that isn't important to the campaign is just nuts...</p><p></p><p></p><p><em>Don't cry for me d20 Modern</em></p><p><em>The truth is I never left you...</em></p><p></p><p>*ahem*</p><p></p><p>my least favorite kind of player (and this of course isn't specific to d20 Modern) is the RULES LAWYER WHO DOESN'T KNOW THE RULES.</p><p></p><p>you know, the kinda guy who interrupts the GM every two minutes arguing some point of rules minutiae, except he's DEAD WRONG. all the time. i hate that.</p></blockquote><p></p>
[QUOTE="d4, post: 1336292, member: 12699"] heh. i actually played an amusing variant of the Realist in a horror campaign a long time ago. the [i]character[/i] was the Realist, not me the player. he simply didn't believe the supernatural was real. as the player, i knew it that was what the game was really about, so i mainly played this belief as a side-thing for laughs. i just noticed that whenever we encountered something supernatural, it was always in poor lighting conditions, or my character was unconscious or looking the other way or something -- something so that i could rationalize away what had happened... my character made it through 75% of the campaign staunchly believing that there was no such thing as the supernatural and everyone else in the party was a little bit crazy... my personal pet peeves are the Brooding Lone Wolf and the Specific Realist (both talked about above). i've seen too many players who just don't get the concept of role-playing as a [i]group[/i] activity. i started out one campaign by telling the players, "OK, i want you guys to form a cohesive group, so as you are developing your backgrounds, i want everyone to have some form of personal connection with at least two other PCs." most of the group came up with good stuff -- "We're roommates." "We dated for a little bit a few months back." "I think of him as the kid brother i never had." then we get Mr. Angst-Filled Brooding Lone Wolf Goth Anime Wannabe: "I don't know any of these people. i keep to myself and don't want to get involved with them because geez, i've got so many problems of my own." i so wanted to say, "OK, so you aren't part of the group. good-bye." :D i also hate what you call Specific Realists. like the guy who was really into skiing. so much that he wanted there to be a Skiing skill -- and wanted Cross-Country Skiing to be a different skill from Downhill Skiing. and was upset that there weren't four different kinds of skis in the equipment section. and thought there should be at least one skiing situation in every adventure, and... you get the point. that kind of detail over something that isn't important to the campaign is just nuts... [i]Don't cry for me d20 Modern The truth is I never left you...[/i] *ahem* my least favorite kind of player (and this of course isn't specific to d20 Modern) is the RULES LAWYER WHO DOESN'T KNOW THE RULES. you know, the kinda guy who interrupts the GM every two minutes arguing some point of rules minutiae, except he's DEAD WRONG. all the time. i hate that. [/QUOTE]
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