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Now that 3rd edition has been around for almost 2 years....
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<blockquote data-quote="shurai" data-source="post: 212727"><p>Speaking for myself, I think the D&D game has been enormously successful. d20 games in general is another matter, though the OGL is a great leap forward in my eyes. Truthfully I love D&D, and play it usually once or twice a week.</p><p></p><p>Speaking for myself, I can say that the d20 system doesn't impress me much outside the medeival roleplaying genre, though. I don't think the classes-and-levels model or the combat system models real life as well as some other systems out there.</p><p></p><p>Truthfully it gets on my nerves how games that I've liked for some time have fallen prey to the d20 virus. I like WEG Star Wars a <em>lot</em> better than d20 Star Wars, and truthfully it pains me to see a setting I enjoy take what I see to be a step backwards in game design. I realize that WEG Star Wars isn't as well-balanced as d20 Star Wars seems to be, but there's more to life than balance.</p><p></p><p>I hate to be a naysayer, but the d20 system seems to be an outmoded concept in roleplaying game design that happens to be executed very well. It reminds me of Japanese firearm design: They perfected the design of the matchlock, and had the best matchlock guns in the world, but by the time they did everyone else had moved on to better technology.</p><p></p><p>I have to disagree with those who think the d20 system has revolutionized roleplaying. I think D&D has probably done so, just because it's the biggest fish in the pond. Any good game with the kind of market clout that D&D had to begin with could've done so, but such a game need not be a revolution in thought. Neither D&D nor d20 offer any revolutionary new ideas, which is what really matters to me.</p><p></p><p>All of this is just my humble opinion, of course. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="shurai, post: 212727"] Speaking for myself, I think the D&D game has been enormously successful. d20 games in general is another matter, though the OGL is a great leap forward in my eyes. Truthfully I love D&D, and play it usually once or twice a week. Speaking for myself, I can say that the d20 system doesn't impress me much outside the medeival roleplaying genre, though. I don't think the classes-and-levels model or the combat system models real life as well as some other systems out there. Truthfully it gets on my nerves how games that I've liked for some time have fallen prey to the d20 virus. I like WEG Star Wars a [i]lot[/i] better than d20 Star Wars, and truthfully it pains me to see a setting I enjoy take what I see to be a step backwards in game design. I realize that WEG Star Wars isn't as well-balanced as d20 Star Wars seems to be, but there's more to life than balance. I hate to be a naysayer, but the d20 system seems to be an outmoded concept in roleplaying game design that happens to be executed very well. It reminds me of Japanese firearm design: They perfected the design of the matchlock, and had the best matchlock guns in the world, but by the time they did everyone else had moved on to better technology. I have to disagree with those who think the d20 system has revolutionized roleplaying. I think D&D has probably done so, just because it's the biggest fish in the pond. Any good game with the kind of market clout that D&D had to begin with could've done so, but such a game need not be a revolution in thought. Neither D&D nor d20 offer any revolutionary new ideas, which is what really matters to me. All of this is just my humble opinion, of course. :] [/QUOTE]
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Now that 3rd edition has been around for almost 2 years....
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