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Now that 3rd edition has been around for almost 2 years....
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<blockquote data-quote="Flexor the Mighty!" data-source="post: 214328" data-attributes="member: 1013"><p>Well there are certain things that are D&D and the game would lose some of the flavor I like if they were removed. If the game was redone with Damage reduction and health/Vitality points instead of armor class & hit points I think it would lose something. If they did a spell point or mana based magic system I feel it would lose something. Sure it's "generic" but it's got that D&D feel. </p><p></p><p>Psion: I'm not so sure that d20 SW is an improvment over d6. For one Yoda is easily adapted to show his abilities as diplayed in ATOC in d6. Give him some more points and add the stuff you need. In d20 you are limited because you must keep him within his class abilities. If you add some ranks of ability enhance or battlemind you must compensate by dropping skills in other areas. Now stuff like that wouldn't be an issue for some. But if I read the book and see that Yoda couldn't possibly battle Dooku like he did in the flick I get dissapointed. I'm sure it's a lot more balanced, but I don't know if it captures the "feel" of SW like d6 did. I don't have the d20 SW book so I could be off, I've been researching it on the wizards BB to see if I would like how it runs. I'm thinking I'll just stick with d6 or maybe run it in GURPS. Plus I know they will put out a new re-revised core book after the next movie, even if the system doesn't need one.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 214328, member: 1013"] Well there are certain things that are D&D and the game would lose some of the flavor I like if they were removed. If the game was redone with Damage reduction and health/Vitality points instead of armor class & hit points I think it would lose something. If they did a spell point or mana based magic system I feel it would lose something. Sure it's "generic" but it's got that D&D feel. Psion: I'm not so sure that d20 SW is an improvment over d6. For one Yoda is easily adapted to show his abilities as diplayed in ATOC in d6. Give him some more points and add the stuff you need. In d20 you are limited because you must keep him within his class abilities. If you add some ranks of ability enhance or battlemind you must compensate by dropping skills in other areas. Now stuff like that wouldn't be an issue for some. But if I read the book and see that Yoda couldn't possibly battle Dooku like he did in the flick I get dissapointed. I'm sure it's a lot more balanced, but I don't know if it captures the "feel" of SW like d6 did. I don't have the d20 SW book so I could be off, I've been researching it on the wizards BB to see if I would like how it runs. I'm thinking I'll just stick with d6 or maybe run it in GURPS. Plus I know they will put out a new re-revised core book after the next movie, even if the system doesn't need one. [/QUOTE]
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Now that 3rd edition has been around for almost 2 years....
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