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Now that 3rd edition has been around for almost 2 years....
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<blockquote data-quote="S'mon" data-source="post: 215056" data-attributes="member: 463"><p>BTW I agree strongly that classes and levels are the core of D&D - if I didn't want them I'd play a different game. d20 has done a good job of streamlining the stats and skills systems, while retaining the carrot of level advancement and the class system which encourages parties of diverse abilities to work together - although it's now possible to create 'generalist' PCs for those who want them, after a while IMO they're noticeably weaker than a group of single-classed, the best of both worlds.</p><p></p><p>I think attacking D&D for its emphasis on combat, treasure (& magic) grabbing, and level advancement is to attack it for being D&D - fundamentally pointless. It's fine to make a d20-based game that omits these features (Traveller:The New Era ca 1992 is basically this, albeit it was an sf game), but IMO D&D itself cannot and should not be changed. I returned to D&D with 3e after several years away during the 2e hell because I wanted a better version of the old game I knew and loved, and I wasn't disappointed.</p><p></p><p>Re the 3e combat system and attacks of opportunity - it's a great miniatures skirmish game. It's got me painting and using my minis collection again. Without minis it admittedly does suck. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 215056, member: 463"] BTW I agree strongly that classes and levels are the core of D&D - if I didn't want them I'd play a different game. d20 has done a good job of streamlining the stats and skills systems, while retaining the carrot of level advancement and the class system which encourages parties of diverse abilities to work together - although it's now possible to create 'generalist' PCs for those who want them, after a while IMO they're noticeably weaker than a group of single-classed, the best of both worlds. I think attacking D&D for its emphasis on combat, treasure (& magic) grabbing, and level advancement is to attack it for being D&D - fundamentally pointless. It's fine to make a d20-based game that omits these features (Traveller:The New Era ca 1992 is basically this, albeit it was an sf game), but IMO D&D itself cannot and should not be changed. I returned to D&D with 3e after several years away during the 2e hell because I wanted a better version of the old game I knew and loved, and I wasn't disappointed. Re the 3e combat system and attacks of opportunity - it's a great miniatures skirmish game. It's got me painting and using my minis collection again. Without minis it admittedly does suck. :) [/QUOTE]
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Now that 3rd edition has been around for almost 2 years....
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