EricNoah
Adventurer
I like the concept of NPC classes -- they can be used to build simple NPCs without quite as much muss and fuss as PCs.
I think there are a couple of other NPC classes that would be quite useful to DMs:
1) Bandit: a "rogue-lite" character with some sneak attack, Evasion later on, a more limited skill list, and access to simple weapons only (could use feats to buy light armor proficiency).
2) Brute: a "barbarian-lite" character with some rage ability, a more limited skill list, access to light armor and martial weapons.
3) a Cultist: kind of a "sorcerer-lite" character with very few spells to choose from but maybe able to chosse sorcerer, druid and select cleric spells. I haven't quite figured out if the spellcasting is arcane or divine, and if I want to allow armored casting.
Anyone have some interesting NPC classes they've developed? Anyone see anything like the above in print somewhere already?
I think there are a couple of other NPC classes that would be quite useful to DMs:
1) Bandit: a "rogue-lite" character with some sneak attack, Evasion later on, a more limited skill list, and access to simple weapons only (could use feats to buy light armor proficiency).
2) Brute: a "barbarian-lite" character with some rage ability, a more limited skill list, access to light armor and martial weapons.
3) a Cultist: kind of a "sorcerer-lite" character with very few spells to choose from but maybe able to chosse sorcerer, druid and select cleric spells. I haven't quite figured out if the spellcasting is arcane or divine, and if I want to allow armored casting.
Anyone have some interesting NPC classes they've developed? Anyone see anything like the above in print somewhere already?