Marcon
First Post
So your PCs have a NPC ally with them or they happen to be involved in a fight between good guys and bad guys (Obviously taking one side or the other in the process).
Do you systematically roll every attack die, keep track of HPs, etc. for the allied NPCs? If you handwave it, do you bluff your PCs by rolling random dice behind the screen, taking fake notes, etc.? Do you instead narrate these parts of the fight, with the risk of having your PCs "get the idea" and do their own things, knowing they probably can't influence fights they are not directly involved in? Do you script the encounter ahead and if so, do you feel a bit guilty when one PC goes out of his way to try and help a NPC by casting Bull's Strength on him? Do you make adjustments on the fly based on "what would be cool at this time"?
-Marcon
Do you systematically roll every attack die, keep track of HPs, etc. for the allied NPCs? If you handwave it, do you bluff your PCs by rolling random dice behind the screen, taking fake notes, etc.? Do you instead narrate these parts of the fight, with the risk of having your PCs "get the idea" and do their own things, knowing they probably can't influence fights they are not directly involved in? Do you script the encounter ahead and if so, do you feel a bit guilty when one PC goes out of his way to try and help a NPC by casting Bull's Strength on him? Do you make adjustments on the fly based on "what would be cool at this time"?
-Marcon