Dwimmerlied
First Post
[MENTION=82106]AbdulAlhazred[/MENTION] I certainly don't disagree with you, but I must point out that I'm not arguing for complexity and number grinding. In fact I'm hoping they can streamline the way it worked in 3.x. I'm also not arguing for methodical control over the world which involves strict class breakdowns for settlements and such. I'd go as far as ditching wealth by level tables too, because I'm in agreement with you that these sorts of things take from the versimilitude.
But I don't think your examples are mutually exclusive to a desire for DMs tools to produce monsters with classes.
But I don't think your examples are mutually exclusive to a desire for DMs tools to produce monsters with classes.