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<blockquote data-quote="Li Shenron" data-source="post: 6752156" data-attributes="member: 1465"><p>Yeah but all this sounds like 5e does an appalling job at supporting something as simple as making a Wizard villain of the wanted level, which is a super-common thing in a RPG.</p><p></p><p>Because I have maybe 2 or 3 ready-made options like the Mage (CR6) and the Archmage (CR12) and that's it. There are at least 18 more CRs to cover, but I have to add more spells one by one and figure out the CR, with guidelines that don't work beyond a very few additions. If I wanted a CR10 Wizard, what do I do?</p><p></p><p>All in all, the best I can think about is to just create a Wizard (or Cleric or Druid, depending on the story) using the PC rules (not caring much for precision, just a gross design), throw it at the PCs without caring about estimating the CR, and cross my fingers that with bounded accuracy it shouldn't be outrageously off...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6752156, member: 1465"] Yeah but all this sounds like 5e does an appalling job at supporting something as simple as making a Wizard villain of the wanted level, which is a super-common thing in a RPG. Because I have maybe 2 or 3 ready-made options like the Mage (CR6) and the Archmage (CR12) and that's it. There are at least 18 more CRs to cover, but I have to add more spells one by one and figure out the CR, with guidelines that don't work beyond a very few additions. If I wanted a CR10 Wizard, what do I do? All in all, the best I can think about is to just create a Wizard (or Cleric or Druid, depending on the story) using the PC rules (not caring much for precision, just a gross design), throw it at the PCs without caring about estimating the CR, and cross my fingers that with bounded accuracy it shouldn't be outrageously off... [/QUOTE]
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