Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
number of attacks when wildshaped
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Al'Kelhar" data-source="post: 1123696" data-attributes="member: 7884"><p>Here's my take.</p><p></p><p>Creatures with natural attacks do not get iterative attacks. This means <em>each natural weapon</em> does not get multiple attacks, notwithstanding what the creature's BAB is. However, the "balance" for this is that many animals get multiple natural attacks, and do not suffer the savage two weapon fighting penalties of humanoids using manufactured weapons (all primary attacks - and there can be more than one - use the creature's BAB, all secondary attacks use the creatures BAB -5 [unless the creature has multiattack, in which case all secondary attacks use the creatures's BAB -2]).</p><p></p><p>A druid in wildshape gains all natural attack forms of the adopted animal, plant or elemental. He uses his normal BAB to determine the attack bonus of <em>one</em> natural weapon. This single natural weapon gains has a damage multiplier of 1, or 1.5 if it is the creature's <em>only</em> natural weapon. All other natural weapons are secondary attack forms. Not only does this penalise the druid's damage with those attacks (0.5 Str bonus only), but if the druid wants to use them, he is treated as attacking with two (or more) weapons, including suffering a -4 attack roll penalty with the primary natural weapon and a -8 attack roll penalty with all secondary natural weapons.</p><p></p><p>Druids in wildshape do not gain any bonuses to multiple attack sequences; they are treated as humanoids with "handedness", not animals, plants or elementals. A druid in wildshape suffers penalties for attacking with multiple weapons - as interpreted from the description of the <em>alter self</em> spell.</p><p></p><p>Thus, a 5th level druid (BAB +3) wildshaping into a wolf (Str 13, one bite) has a single bite attack at +4 (+3 BAB, +1 Str), and inflicts 1d6+1 points of damage. The same 5th level druid wildshaping into a black bear (Str 19, 2 claws, 1 bite) attacking as a standard action has one claw attack at +7 (+3 BAB, +4 Str), and inflicts 1d4+4 points of damage. However, if that druid wants to use a full attack action as a black bear, he has one claw attack at +3 (+3 BAB, +4 Str, -4 two weapon fighting penalty) for 1d4+4 points of damage, one claw attack at -1 (+3 BAB, +4 Str, -8 two weapon fighting penalty) for 1d4+2 points of damage, and one bite attack at -1 (+3 BAB, +4 Str, -8 two weapon fighting penalty) for 1d6+2 points of damage.</p><p></p><p>Cheers, Al'Kelhar</p></blockquote><p></p>
[QUOTE="Al'Kelhar, post: 1123696, member: 7884"] Here's my take. Creatures with natural attacks do not get iterative attacks. This means [I]each natural weapon[/I] does not get multiple attacks, notwithstanding what the creature's BAB is. However, the "balance" for this is that many animals get multiple natural attacks, and do not suffer the savage two weapon fighting penalties of humanoids using manufactured weapons (all primary attacks - and there can be more than one - use the creature's BAB, all secondary attacks use the creatures BAB -5 [unless the creature has multiattack, in which case all secondary attacks use the creatures's BAB -2]). A druid in wildshape gains all natural attack forms of the adopted animal, plant or elemental. He uses his normal BAB to determine the attack bonus of [I]one[/I] natural weapon. This single natural weapon gains has a damage multiplier of 1, or 1.5 if it is the creature's [I]only[/I] natural weapon. All other natural weapons are secondary attack forms. Not only does this penalise the druid's damage with those attacks (0.5 Str bonus only), but if the druid wants to use them, he is treated as attacking with two (or more) weapons, including suffering a -4 attack roll penalty with the primary natural weapon and a -8 attack roll penalty with all secondary natural weapons. Druids in wildshape do not gain any bonuses to multiple attack sequences; they are treated as humanoids with "handedness", not animals, plants or elementals. A druid in wildshape suffers penalties for attacking with multiple weapons - as interpreted from the description of the [I]alter self[/I] spell. Thus, a 5th level druid (BAB +3) wildshaping into a wolf (Str 13, one bite) has a single bite attack at +4 (+3 BAB, +1 Str), and inflicts 1d6+1 points of damage. The same 5th level druid wildshaping into a black bear (Str 19, 2 claws, 1 bite) attacking as a standard action has one claw attack at +7 (+3 BAB, +4 Str), and inflicts 1d4+4 points of damage. However, if that druid wants to use a full attack action as a black bear, he has one claw attack at +3 (+3 BAB, +4 Str, -4 two weapon fighting penalty) for 1d4+4 points of damage, one claw attack at -1 (+3 BAB, +4 Str, -8 two weapon fighting penalty) for 1d4+2 points of damage, and one bite attack at -1 (+3 BAB, +4 Str, -8 two weapon fighting penalty) for 1d6+2 points of damage. Cheers, Al'Kelhar [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
number of attacks when wildshaped
Top