NWN: new to D&D..what about Rangers

Twist

First Post
Hello all. I'm new to D&D rpg's but I've been playing other forms of rpg's for a while....ie: DAoC,Morrowind, etc etc

On some other boards I've been noticing that people tend to think the Ranger class is gimped in some ways.
I would love to play a Half-Elf Ranger but these rumours of a poorly designed character keep croping up..

I guess some are saying pick ranger for one level then multi-class right away to fighter or rogue. They say that after the first level a ranger doesn't get anything worthwhile, is this true?

Thanks for any help...
 

log in or register to remove this ad

First, rangers are great: http://www.murchadslegacy.com/rantranger.htm The problem is that when you play a ranger like a fighter the ranger doesn't come off as well. Much in the same way if you play a druid like a cleric or a barbarian like a wizard. The second problem is that people focus on damage per round. Rangers do other things that don't involve doing damge. So if you ignore those things it looks like they can't do much.

Also, I'm a beta tester for NWN. I'm still bound by the NDA, but I can tell you that there is nothing wrong AT ALL with the ranger.
 

Yeah, and the Rangers even got a new coach:
a_trottier_i.jpg


GO RANGERS!!!

;)
 

BiggusGeekus said:
First, rangers are great: http://www.murchadslegacy.com/rantranger.htm The problem is that when you play a ranger like a fighter the ranger doesn't come off as well. Much in the same way if you play a druid like a cleric or a barbarian like a wizard. The second problem is that people focus on damage per round. Rangers do other things that don't involve doing damge. So if you ignore those things it looks like they can't do much.

Also, I'm a beta tester for NWN. I'm still bound by the NDA, but I can tell you that there is nothing wrong AT ALL with the ranger.

BiggusGeekus is right on all points, and does a good job of summing up why the ranger is a viable class in D&D 3rd edition.

However, you're right to notice that there has been a lot of disappointment in the 3rd edition ranger, and not just to the average DM or player. Notable game designers like Monte Cook have also expressed concerns about the class, and several "alternate rangers" exist to "fix the problem". The things that people don't like about the 3rd edition ranger include:

1. The class seems front-loaded. There is a lot of incentive to take just one level of it, and 3rd edition's improved multiclassing rules encourage this.
2. The ranger's favored enemies abilities sometimes don't come into play. If the DM doesn't challenge the ranger with their favored enemy, then it's a useless ability, unlike something along the lines of the barbarian's rage that can always be used.
3. Some people dislike certain class abilities because of the flavor of those abilities. Many see Two-Weapon Fighting and the casting of divine spells as illogical abilities for a wilderness warrior class.
4. A few think that the ranger should have been a prestige class.

Note that I'm not really on either side of the issue, just playing devil's advocate. My opinion is that rangers are ok, but could be improved in future editions by giving them better abilities at levels 2 through 20, and possibly getting rid of the spellcasting.
 

One thing that will be great about the ranger is tracking. I know that NWN doesn't support tracking but worldbuilders will sure add tidbits of information in their adventures that is available to rangers only. For example if you come across a dead body it will reveal nothing. However, the dead body might initiate a conversation with any ranger. The dead body "says" that there are several orc tracks around the corpse that lead off eastward. Good luck with your ranger! :)
 

One of the coolest core classes I've seen in the Ranger stance of wilderness trained individual is the Woodsman from Wheel of Time. Too bad it's got those funky armor class modifiers. Otherwise seems pretty solid.
 

Very infomative, thank you.
I noticed that in NWN the maker's have given the option of choosing pre-selects or kits for certain classes. One I noticed for the Ranger was Warden......I imagine it will be a mix of range\melee.....
Because this is my first D&D game I'm fairly hesitant to just create my own Ranger.......
But I choose to see this as a learning curve that will produce some fruit.
Thanks again..
Oh, and if your party needs a good Ranger please feel free to call on "Twist".......you never know your fate my need a "twist" in it somewhere...
 
Last edited:

Mechanically, the ranger is sound. In a NWN game, going with ranger will cost you nothing powerwise, and should be a fine class choice. Half-elf though...

The problems people have with the ranger are stylistic, not mechanical. A lot of people don't like rangers as dual wielding ginsu ninjas, me included.
 

Yeah, but I'm pretty flexible. If a character wants to swap out the dual weilding stuff for bow related feats because it fits the character concept better then I'd allow that.

I think the problem I had in my group was that of the 4 PCs the only thing even resembling a figher was the ranger and thus he was overwhelmed in combat. Still, it would have been nice if they had split up his abilities somewhat so that there is a reason to take more than one level.

IceBear
 

Aaron L said:
Mechanically, the ranger is sound. In a NWN game, going with ranger will cost you nothing powerwise, and should be a fine class choice. Half-elf though...

OK, I am under an NDA, so I'm going to guess that in a computer game the computer is good about maintaining darkness where as a human DM might fudge it a bit. I'm also going to guess that a bonus to spot might be nice to avoid traps in the middle of hallways.

But I'm just guessing.
 

Remove ads

Top