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O.G.R.E: Online Generic Randomizer Engine
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<blockquote data-quote="Mistwell" data-source="post: 6261035" data-attributes="member: 2525"><p>OK, the D&D Next Beta Test Random Treasure Generator is complete!</p><p></p><p>The only thing missing at this point is I didn't add all the details of the various kinds of art object you can find (I will get to that). This does not harm any functionality, as it still includes the art in the generators, it will just say "3 Decorative Art valued at 52 gold pieces each" instead of "A Silver Ewer valued at 50 gold pieces, a carved bone statuette worth 56 gold pieces, and a cloth-of-gold vestments work 49 gold pieces". </p><p></p><p>Other than that, it's all in there. And let me tell you, this was way more work than I expected. For example, every single spell in the game needed to be entered in the data behind the scenes, so it could generate random scrolls (every weapon type, and every armor type, too). And unlike the art, I did enter all the descriptive data for gemstones, so it will tell you if they are brown-green garnets or golden yellow topaz instead of just "2 semiprecious gems valued at 50 gold pieces each".</p><p></p><p>Also, in the process of doing this I found there are definitely some gaps in the treasure information that the developers hadn't gotten to yet for the beta test. As explained above for example, they hadn't gotten to enough common potions. </p><p></p><p>Anyway, you can now choose the encounter level (1-20) and the treasure type (pouch, chest, or hoard) and it will draw from the appropriate table and adjust based on the level you selected.</p><p></p><p>I am very please with this, and I hope others get some use out of it as well, and tell others it exists. I know I have many months of using the playtest rules until the final rules come out, and this will come in handy for my group when someone says "What's in the pouch on the gnoll I just killed?" Now I can just click a button and tell them, and then cut and paste it to keep track for later.</p><p></p><p>You can find it here:</p><p></p><p><a href="http://www.enworld.org/forum/dnd_view_block.php?id=1438" target="_blank">D&D Next Random Treasure Generator</a></p></blockquote><p></p>
[QUOTE="Mistwell, post: 6261035, member: 2525"] OK, the D&D Next Beta Test Random Treasure Generator is complete! The only thing missing at this point is I didn't add all the details of the various kinds of art object you can find (I will get to that). This does not harm any functionality, as it still includes the art in the generators, it will just say "3 Decorative Art valued at 52 gold pieces each" instead of "A Silver Ewer valued at 50 gold pieces, a carved bone statuette worth 56 gold pieces, and a cloth-of-gold vestments work 49 gold pieces". Other than that, it's all in there. And let me tell you, this was way more work than I expected. For example, every single spell in the game needed to be entered in the data behind the scenes, so it could generate random scrolls (every weapon type, and every armor type, too). And unlike the art, I did enter all the descriptive data for gemstones, so it will tell you if they are brown-green garnets or golden yellow topaz instead of just "2 semiprecious gems valued at 50 gold pieces each". Also, in the process of doing this I found there are definitely some gaps in the treasure information that the developers hadn't gotten to yet for the beta test. As explained above for example, they hadn't gotten to enough common potions. Anyway, you can now choose the encounter level (1-20) and the treasure type (pouch, chest, or hoard) and it will draw from the appropriate table and adjust based on the level you selected. I am very please with this, and I hope others get some use out of it as well, and tell others it exists. I know I have many months of using the playtest rules until the final rules come out, and this will come in handy for my group when someone says "What's in the pouch on the gnoll I just killed?" Now I can just click a button and tell them, and then cut and paste it to keep track for later. You can find it here: [URL="http://www.enworld.org/forum/dnd_view_block.php?id=1438"]D&D Next Random Treasure Generator[/URL] [/QUOTE]
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