Discussion of Bows
Thoughts on Bows and Crossbows: some extra rules
Unlike melee weapons, bows and crossbows do not come in 'oversized' versions. Rather they are rated by size. You can weild a bow/crossbow that is within 1 category of your size with two hands. You can weild a crossbow that is 2 categories smaller than you with one hand.
You can use a bow/crossbow that is 2 sizes larger than you with three limbs {'foot-bow'} or when it is mounted on a pintle or post.
Bows require physical strength to draw and the base damage is capped by the wielders Str Die. {Base does not include damage dice added due to weapon quality or magical enhancements}
There are three types of Bows:
Tiny: Pixie Bow. deals 1d6 damage, range 6
Small: Short-bow, or Hand Bow. Deals 2d6 damage and can be used while on horseback. Range 12
Medium: Long-bow. Deals 3d6 damage. Range 20
Large: Great-bow. Deals 4d6 damage, Range 30 {base cost as High Quality bow}
Huge: Giant-bow. Deals 5d6 damage, Range 40 {base cost as Superior bow}
Cross-bows are easier to fire and use mechanical strength. They grant a +1d6 bonus to attacks but require an action to reload. You can reload by hand as part of a move action if your Str Dice pool is greater than the cross-bows base damage.
If you use a Goats-hook, you can reload with one action if your Str Dice pool is equal to or greater than the cross-bows base damage.
If you use a windlass, spend one action for the number of size categories the crossbow is larger than you., with a minimum of one action.
for instance, a Small-folk winding a Light Ballista would take 3 actions to reload.
There are four types of cross-bows:
Small: Hand, deals 1d6 damage, range 6, can be used one-handed by a medium sized creature
Medium: Light, deals 2d6 damage, range 15
Large: Heavy, deals 3d6 damage, range 20
Huge:Light Ballista, deals 4d6 damage, range 30 {base cost as High Quality crossbow}
Gargantuan:Heavy Ballista, deals 5d6 damage, range 40 {base cost as Superior crossbow}