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O Plate Mail, Where art Thou?
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<blockquote data-quote="juggerulez" data-source="post: 6774210" data-attributes="member: 98250"><p>and</p><p></p><p></p><p></p><p>Source: <a href="http://www.comingstorm.it/DA2/info/Books/AEG/AEG00000.HTM" target="_blank">http://www.comingstorm.it/DA2/info/Books/AEG/AEG00000.HTM</a> it's not "the" manual because I have no pdf version of ad&d tomes, but it reflects what's inside of it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This is what I meant about plate suits being costly and rare. </p><p>In 5th edition they drastically simplified suits of armour and shields, but somehow they wanted to keep plated suits being a "luxury" item rather than something common (in facts all the "plate" armours cost more than 100gp, mind you). Also this whole charade interferes with the fact that a +1 suit of armour is meant to cost 500gp, thus a full plate would cost 1/3 its nominal price while being even more protective...it makes literally no sense.</p><p>It seems to me that the issue is with the RAW rather than the role playing concept of a suit of armour that should be as rare as a powerful magic item <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>so, in order to craft adamantine/mithril/+1 suits of armour, you need to spend 250gp in raw materials and 250gp in "time investment", correct?</p><p>I'll probably do as follow, then:</p><p>of those 250gp, 100 will be treated as the cost of the base suit of armor. If your suit of armor costs less than 100, you'll get refunded (e.g. studded leather costs 45, thus you'll get a discount of 55gp), but if it costs more, you'll add the difference (e.g. a half plate costs 750gp, thus you'll get to add extra 650gp).</p><p>An adamantine full plate, then, will cost 1550gp + 250gp for an adjusted price of 1800gp while a +1 studded leather will cost 445gp.</p><p></p><p>Also I'd love to know how they ended up with the thresholds being 100 500 and 5k... now somehow it looks like that all the uncommon items must cost 500gp and not a penny less and all rare ones 5000...</p></blockquote><p></p>
[QUOTE="juggerulez, post: 6774210, member: 98250"] and Source: [URL]http://www.comingstorm.it/DA2/info/Books/AEG/AEG00000.HTM[/URL] it's not "the" manual because I have no pdf version of ad&d tomes, but it reflects what's inside of it :) This is what I meant about plate suits being costly and rare. In 5th edition they drastically simplified suits of armour and shields, but somehow they wanted to keep plated suits being a "luxury" item rather than something common (in facts all the "plate" armours cost more than 100gp, mind you). Also this whole charade interferes with the fact that a +1 suit of armour is meant to cost 500gp, thus a full plate would cost 1/3 its nominal price while being even more protective...it makes literally no sense. It seems to me that the issue is with the RAW rather than the role playing concept of a suit of armour that should be as rare as a powerful magic item :) so, in order to craft adamantine/mithril/+1 suits of armour, you need to spend 250gp in raw materials and 250gp in "time investment", correct? I'll probably do as follow, then: of those 250gp, 100 will be treated as the cost of the base suit of armor. If your suit of armor costs less than 100, you'll get refunded (e.g. studded leather costs 45, thus you'll get a discount of 55gp), but if it costs more, you'll add the difference (e.g. a half plate costs 750gp, thus you'll get to add extra 650gp). An adamantine full plate, then, will cost 1550gp + 250gp for an adjusted price of 1800gp while a +1 studded leather will cost 445gp. Also I'd love to know how they ended up with the thresholds being 100 500 and 5k... now somehow it looks like that all the uncommon items must cost 500gp and not a penny less and all rare ones 5000... [/QUOTE]
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