Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Object interaction, spell components, unarmed attacks and hand usage
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8071133" data-attributes="member: 7006"><p>Heh heh... chicken and the egg innit? Did people not use components because designers provided workarounds, or did designer provide workarounds because players were already not using them?</p><p></p><p>Truth be told, I'd have no problem with this game including what you posted. As I said originally... I think that if Morrus actually provided a set of Advanced rules on both spell components and handiness/object interactions (cleaned up, solidified, made into their own complete game system) then that'd be great. Useful to a lot of people who already use it... and a new, more complex system for others who might actually want to try and adopt it. Heck, I'd throw Encumbrance into this pot as well-- another system barely touched upon in 5E but which could have far-ranging consequences if their rules system was actually incorporated more fully into the game.</p><p></p><p>But I suspect the ultimate problem is that even if Morrus was to create a more Advanced system for martials and casters on how to carry their equipment, pulling items in and out of their belts/pouches/backpacks during combat with one or more of their hands full, and the ease or difficulty of pulling certain types of things out for use... will that be a game system that most players would actually use? Honestly? I don't know. There are a lot of "mini-games" within D&D, and I've never suspected the equipment handling "mini-game" to be one most people bothered with (which is why 5E provided all these workarounds in the first place.)</p><p></p><p>So long story short... I think it will be kind of pointless for Morrus to just include 5E's current encumbrance / handiness / component systems as they currently are in this new game, because they don't serve either side. He should either make the system truly Advanced to be a fully integrated "mini-game" for players to deal with... or just remove almost all of the unnecessary chaff like [USER=12731]@CapnZapp[/USER] suggested and just simplify it down to its base (since that's what most tables already do anyway.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8071133, member: 7006"] Heh heh... chicken and the egg innit? Did people not use components because designers provided workarounds, or did designer provide workarounds because players were already not using them? Truth be told, I'd have no problem with this game including what you posted. As I said originally... I think that if Morrus actually provided a set of Advanced rules on both spell components and handiness/object interactions (cleaned up, solidified, made into their own complete game system) then that'd be great. Useful to a lot of people who already use it... and a new, more complex system for others who might actually want to try and adopt it. Heck, I'd throw Encumbrance into this pot as well-- another system barely touched upon in 5E but which could have far-ranging consequences if their rules system was actually incorporated more fully into the game. But I suspect the ultimate problem is that even if Morrus was to create a more Advanced system for martials and casters on how to carry their equipment, pulling items in and out of their belts/pouches/backpacks during combat with one or more of their hands full, and the ease or difficulty of pulling certain types of things out for use... will that be a game system that most players would actually use? Honestly? I don't know. There are a lot of "mini-games" within D&D, and I've never suspected the equipment handling "mini-game" to be one most people bothered with (which is why 5E provided all these workarounds in the first place.) So long story short... I think it will be kind of pointless for Morrus to just include 5E's current encumbrance / handiness / component systems as they currently are in this new game, because they don't serve either side. He should either make the system truly Advanced to be a fully integrated "mini-game" for players to deal with... or just remove almost all of the unnecessary chaff like [USER=12731]@CapnZapp[/USER] suggested and just simplify it down to its base (since that's what most tables already do anyway.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Object interaction, spell components, unarmed attacks and hand usage
Top