Xeviat
Dungeon Mistress, she/her
Hi everyone.
I was looking over the rules for damaging objects in the DMG, and I find myself missing hardness and size penalties and other things from 3E. Simply giving objects an AC based on their construction material seems strange. It's simplified, especially since size has little to do with AC anymore (except that big things often have lower Dex). How do you like how this works out? Do you miss Hardness and size AC bonuses and other things from 3E? Or do you prefer 5E's simplified ways?
I was looking over the rules for damaging objects in the DMG, and I find myself missing hardness and size penalties and other things from 3E. Simply giving objects an AC based on their construction material seems strange. It's simplified, especially since size has little to do with AC anymore (except that big things often have lower Dex). How do you like how this works out? Do you miss Hardness and size AC bonuses and other things from 3E? Or do you prefer 5E's simplified ways?