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Oblivion for PC. How is it?

I enjoyed it quite a bit and have played through it a couple of times (once on the thief/assassin quests, which I thought was a blast).
 

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Like you said, supposedly. But has there been an Xbox Bioware game that didn't make it to the PC? Even Jade Empire (which seems pretty pointless to me).

Then again, it seems even more actiony and less RPG-ish than JE. So maybe it will stay console bound.
 


I guess i disagree with the majority here. I think aside from a strange auto-leveling implementation for enemies that Oblivion is a great game with a good amount of depth..

But I guess I can just post my review..

"Oblivion" overload
"The Elder Scrolls: Oblivion"
Systems: Xbox 360, PC
Price: $50
Players: 1
Rated:T (Teen)
Who Should Buy It?:Prisoners of this reality looking for a long-term escape
Game On! Grade: Grade: A+

by Shawn Sines


Oblivion. Oblivion. Oblivion. So aptly named and so desperately addictive.

Bethesda Softworks and 2K games have delivered the finest title yet for Microsoft's new Xbox 360. Those who plumb the world of Oblivion for action and adventure will find themselves losing touch with friends, forgetting to eat and possibly foregoing the other big game releases of the next few months.

Fourth in the Elder Scrolls series, Oblivion tells the tale of the Imperial capital of Cyrodiil. The emperor Tiber Septum, pursued by demonic assassins, spurs you on a quest to find his bastard son.

The loss of the emperor and his heirs means the lands of Tamriel are susceptible to invasion by the demon princes many worship as dark gods. Restoration of the bloodline of kings will ensure the safety of the world, but it's a long and arduous journey from the prison cell you start in to the final confrontation.

Don't want to save the world? Frankly Oblivion doesn't mind. Players can craft their own experience in this vibrant setting. The game doesn't force you along a main storyline.

The design is carried over from the previous games in the series but never before has this world felt so realistic. The computer-controlled characters all live their own lives, with likes and dislikes and even daily routines. Don't expect the traditional static shopkeepers—these folks have things to do other than propel your silly game.

Oblivion is easily one the most gorgeous Xbox 360 games, but on a high-end PC it looks even better. This beauty comes at a price, however, since most home PCs will require serious hardware upgrades to run the game smoothly at anything more than minimum detail.

Gameplay is the king here. Players can choose any number of careers and actions. Simply walking through the world reveals hidden caverns and dark ruins filled with unique encounters. The question of replay value is moot since Bethesda offers official add-ons at a moderate charge through Xbox Live! or via the Internet.

Oblivion isn't perfect. Aside from the steep hardware requirements there are a few poorly implemented systems that players will find frustrating.

Wise players will find it easier to bribe characters to raise their attitude rather than mess with the game's odd influence system. Rogues and thieves will discover the utility of unlock spells quickly since the lock-pick mini-games are hard to manually execute on both the PC and the 360.

Oblivion is easy to recommend to anyone. The joy of exploration, the epic quest and the amazing environments all make this a must-have title for the 360 and, dare I say it, an instant classic for the PC.
 

Morrowind put me to sleep, but Oblivion looks to fix all the problems I had with Morrowind. I plan on upgrading my PC so that I can play it sometime. :D
 

If you thought Morrowind had too much detail and freedom and too many things to do, and needed to be simpler and more plot focused, than you should like Oblivion.

OTOH, if you are like me and thought they needed to increase NPC interaction, then you'll be disappointed. as it's largely the same as Arena, 12 years ago.
 

Getting a complete set of heavy +Speed gear with maxed heavy Armor skill (combined with high/maxed Athletics and Acrobatics) turns you into a mech with jump jets. I <3 Oblivion alone for this.

I h8 it for the lame Camouflage cheese. Why put that even in there if it is so unballanced? Thank god there is no PvP.
 

I love Oblivion. It has ruined all other CRPGs for me. My only complaint is that some of the cities feel empty. I wish they had included more random NPC walking around, even if they didn't say much or contribute to the plot. Walking through the capital of the Empire shouldn't feel like walking through a ghost town. Luckily there are a few mods out there that alleviate this somewhat (Petty Merchants, Invigorated Imperial City, Imperial City Moth Priests).

Oh, and I miss spears too. They were my favorite weapon in Morrowind.
 

Oblivion was fun (got it on the 360), and it held my engagement for the two weeks it took me to play through the default plot. I tried later to go back and play some of the quests that I'd skipped the first time through, and just couldn't get back into it. There is so much repetition in the game that replayability is dependent on how quickly you get bored with the same basic dungeons, monsters, plant harvesting, Oblivion gates, NPCs (down to the same voice actors for dozens of them), and towns again and again.

It's a good game, and the engine is beautiful, but in many ways it's a mile wide, and an inch deep.
 

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