Piratecat
Sesquipedalian
Usually with adamantine spoons.Sejs said:Almost as often as on-the-spot stonemasonry. Don't even get me started on that.
Usually with adamantine spoons.Sejs said:Almost as often as on-the-spot stonemasonry. Don't even get me started on that.
I'm torn between horror and awe of this dwarf.llamatron2000 said:Man, lemme tell ya. What about:
Chop up all the wooden items in the dungeon and cart them around on the high STR packrat dwarf so that the expert can use carpentry to shut doors and create battlements with which to combat enemies within hallways.
Whizbang Dustyboots said:I'm torn between horror and awe of this dwarf.
Our initial party for the Whispering Cairn was composed entirely of dwarves. My character, a fighter/wizard going towards Runesmith, had max ranks in craft(stonemasonry) and appraise. The eventual bonuses after all modifiers were fairly high (greater than +10 for both, iirc). My DM had a field day when I asked "So... that 10,000 year old mural on the wall over there? How much does my character think it's worth?" and rolled a natural 20 on the appraise check.Sejs said:Of course. Improv dungeon carpentry.
Happens all the time.
Almost as often as on-the-spot stonemasonry. Don't even get me started on that.
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Amen to all of these!Rhada said:Capture the main villain instead of kill him.
Offer opportunities to surrender.
How do the enemies react when the party leaves the dungeon to rest in another place.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.