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<blockquote data-quote="Virginia Wilde" data-source="post: 161952" data-attributes="member: 3317"><p>I forgot to mention (for those who can't get the pics to work): Canaanite creatures don't have eyes. That's what the blindsight is for.</p><p> It should also be noted that these are animals. I haven't yet started on Canaanite plants (stats, anyway, since the border between plant and animal on Canaan is so thin), and I haven't decided to go with plant or animal type for them. I guess I'll see how playtesting goes. </p><p></p><p> Stagjaw: Changed "DR", removed acid damage. Clarified what stagjaw venom does. I've noticed that stagjaws only get dangerous in groups (this species, anyway. the big ones are another matter). You're right, though. These critters would tear into a wolf, but playtesting seems to put them on the borderline between a 1 and 2 CR.</p><p></p><p> Ballow: Fixed DR. This is basically an antelope or horse (in its niche, anyway), that is, it's a fast, herding plant-eater that is a staple large prey item. I'll have to see what is done with them when they're encountered or angered.</p></blockquote><p></p>
[QUOTE="Virginia Wilde, post: 161952, member: 3317"] I forgot to mention (for those who can't get the pics to work): Canaanite creatures don't have eyes. That's what the blindsight is for. It should also be noted that these are animals. I haven't yet started on Canaanite plants (stats, anyway, since the border between plant and animal on Canaan is so thin), and I haven't decided to go with plant or animal type for them. I guess I'll see how playtesting goes. Stagjaw: Changed "DR", removed acid damage. Clarified what stagjaw venom does. I've noticed that stagjaws only get dangerous in groups (this species, anyway. the big ones are another matter). You're right, though. These critters would tear into a wolf, but playtesting seems to put them on the borderline between a 1 and 2 CR. Ballow: Fixed DR. This is basically an antelope or horse (in its niche, anyway), that is, it's a fast, herding plant-eater that is a staple large prey item. I'll have to see what is done with them when they're encountered or angered. [/QUOTE]
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