Oddest builds...


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I've played a wood elf ranger 3/ftr 2/Rogue 1/Shadowdancer 3/Wildrunner 2. With Power Attack, Spring Attack, and Hide in Plain Sight he pretty much kicks butt--they never see him coming. Or attacking. Or going. :)

Other odd build I've seen in a half orc monk. His Dex and Wisdom were both dump stats, and all his feats, items, and ability score points were poured into Str and Con. He was good at running up and grappling or tripping an opponent, and that was it. But he was very, very good at that narrow range of tactics.
 


My personal favorite: an Awakened Magebred Monkey Martial Monk / Drunken Master. I named him M-5.

Drunken Monkey style kung-fu FTW. :D
 

I had a human monk/ranger/wizard/fleshwarper with a bunch of the Lords of Madness aberrant feats. He buffed strong, hit hard, but had a glass jaw. We didn't bother raising him.
 

Amazing Triangle said:
In my old game we always called it Fingerlickin' Lyrist, because the DM had trouble saying the name.
Grandma wouldn't like it if I repeat what our party's assassin calls it, but the second word is still "lyrist".

The character was basically designed with the goal of irritating the other player, who hates bards. I just wish we'd thought of making him half elf instead of human - still kicking myself over that one.
 

Well, over in the PbP arena I'm playing a half-dragon kobold paladin, but I can't tell you how well he stacks up with the others because AFAIK we haven't done anything requiring dice...

My dream is to one day play a character who just keeps taking a new class at level 1 every time he levels up, much the same as how some people keep changing majors while in school... but I don't think my fellow players would smile on that. ;)
 

Kafkonia said:
My dream is to one day play a character who just keeps taking a new class at level 1 every time he levels up, much the same as how some people keep changing majors while in school... but I don't think my fellow players would smile on that. ;)
I had a player do that until level 7 (at which point he opted for the rebuild rules). People laughed at the level 7 Dwarf with a +1 BAB, but IIRC all of his saves were up to at least ten by that point. Save-based enemies were a farce against him. And he wasn't even trying to make the levels effective--if you were careful, you could make a respectable build doing that (level 1 Warlock for Shatter at will, level 1 Druid for PHB II Predator Form at will, level 1 Barbarian for movement speed, level 1 Rogue for a point of Sneak Attack, eventually even qualification for prestige classes!).

(For the record, he had been trying to make a Fochluchan Lyrist that advanced Cleric and Wizard casting.)
 

Human rogue3/cleric5 with a CHA of 14, a WIS of 12, and a STR of 24 (18 to start, +1 at 4th level, +1 at 8th level, and a +4 Belt of Giant Strength), who took (back in 3.0) the Two-Weapon Fighting and Ambidexterity feats to better wield the double shortswords he carried around.

Mechanically about the least optimal character concept ever, the former criminal-turned-warpriest of the nature goddess, who was the party's chief melee specialist (party included a half-elf Wiz8, an aasimar Pal7, a half-fire elemental Ftr1/Sor6 and a human Sor4/Brd4).





WarlockLord said:
Post the odd builds you've seen in your campaign or on the internet. For instance, if someone picked a weak class, but optimized it so it dominated, or if somebosy came up with a triple-caster build. Post 'em here! Who's got the wierdest! Post them all!
 

Kafkonia said:
My dream is to one day play a character who just keeps taking a new class at level 1 every time he levels up, much the same as how some people keep changing majors while in school... but I don't think my fellow players would smile on that. ;)
...until your fellow players noticed you making all of your saving throws...
 

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