Thank you for such a worthy reply. I'll do my best to write up a background.
Background:
Hera was born the daughter to a hardworking landowner. Born with a cosmetic scar across her back and right leg, she was quickly shunned by her loveless mother as a child of 'bad luck' and a 'undesirable heir'. At a desperately young age she was given to a local Chantry to serve as a temple maiden. She grew in age as well as in her duties within the church. Sadly, Hera grew distant from her biological family, blaming them for abadonment and sadness as a child. This agrivated perspective on life quickly grew into a pious vengence for evil-doer's everywhere. And it brought with it a clash of adolesent emotions as well. Emotions ranging from anger to discontent, and even a lust for battle. The church attemptied to curb her desires for adventure by fostering an environment of charity. Letting her roam free of the local district to do acts of good abroad. This lead to great embarressment as Hera quickly sought out sword-trainers, armor-smiths, and dangerous questing oppurtunites. Eager to cast off this growing embarressment from the Church, Hera was encouraged to leave early and pursue the life of a self-made Paladin. Like her parents before her, the Church deemed this scarred girl, 'A beautiful charm of bad luck'. Armed with the dwindling support of the Church, the blooming love of her God, and a brooding hatred for her heritage, Hera seeks a life elsewhere.
Hera would be in her late-twenties when she approached the party.