Official D&D Sage Advice Compendium Updated

Sorry if someone already posted this, but yesterday the Sage Advice Compendium got updated: http://dnd.wizards.com/articles/sage-advice/sage-advice-compendium. New things: [NEW] Can a dragonborn sorcerer with a draconic bloodline have two different kinds of Draconic Ancestry? A dragonborn sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature...

Sorry if someone already posted this, but yesterday the Sage Advice Compendium got updated: http://dnd.wizards.com/articles/sage-advice/sage-advice-compendium.

New things:

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a dragonborn sorcerer with a draconic bloodline have two different kinds of Draconic Ancestry? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]A dragonborn sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature. Your choice for the racial trait is your actual ancestor, while the choice for the class feature could be your ancestor figuratively—the type of dragon that bestowed magic upon you or your family or the kind of draconic artifact or location that filled you with magical energy.

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Do the benefits from Bardic Inspiration and the [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]guidance [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]spell stack? Can they be applied to the same roll? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes, different effects stack if they don’t have the same name. If a creature makes an ability check while it is under the effect of a [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]guidance [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]spell and also has a Bardic Inspiration die, it can roll both a d4 and a d6 if it so chooses.

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Is the intent that a bard gets to know the number rolled on an attack roll or ability check before using Cutting Words, or should they always guess? If used on a damage roll, does Cutting Words apply to any kind of damage roll including an auto-hit spell like [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]magic missile[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]
You can wait to use Cutting Words after the roll, but you must commit to doing so before you know for sure whether the total of the roll or check is a success or a failure. You can use Cutting Words to reduce the damage from any effect that calls for a damage roll (including [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]magic missile[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]) even if the damage roll is not preceded by an attack roll.


[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Does the fighter’s Action Surge feature let you take an extra bonus action, in addition to an extra action? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Action Surge gives you an extra action, not an extra bonus action. (Recent printings of the [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Player’s Handbook [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]no longer include the wording that provoked this question.)




[NEW]


[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a bound and gagged druid simply use Wild Shape to get out? It’s hard to capture someone who can turn into a mouse at will. [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Transforming into a different size can be an effective way of escaping, depending on the nature of the bonds or confinement. All things considered, someone trying to keep a druid captive might be wise to stash the prisoner in a room with an opening only large enough for air to enter.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a monk use Stunning Strike with an unarmed strike, even though unarmed strikes aren’t weapons? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes. Stunning Strike works with melee weapon attacks, and an unarmed strike is a special type of melee weapon attack. The game often makes exceptions to general rules, and this is an important exception: that unarmed strikes count as melee weapon attacks despite not being weapons.


[NEW]


[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can the rogue’s Reliable Talent feature be used in conjunction with Remarkable Athlete or Jack of All Trades? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]No. Each of these features has a precondition for its use; Reliable Talent activates when you make an ability check that uses your proficiency bonus, whereas the other two features activate when you make an ability check that doesn’t use your proficiency bonus. In other words, a check that qualifies for Reliable Talent doesn’t qualify for Remarkable Athlete or Jack of All Trades. And Remarkable Athlete and Jack of All Trades don’t work with each other, since you can add your proficiency bonus, or any portion thereof, only once to a roll.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]The Shield Master feat lets you shove someone as a bonus action if you take the Attack action. Can you take that bonus action before the Attack action? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]No. The bonus action provided by the Shield Master feat has a precondition: that you take the Attack action on your turn. Intending to take that action isn’t sufficient; you must actually take it before you can take the bonus action. During your turn, you do get to decide when to take the bonus action after you’ve taken the Attack action. This sort of if-then setup appears in many of the game’s rules. The "if" must be satisfied before the "then" comes into play.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Is there a hard limit on how many short rests characters can take in a day, or is this purely up to the DM to decide? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]The only hard limit on the number of short rests you can take is the number of hours in a day. In practice, you’re also limited by time pressures in the story and foes interrupting.

[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]If the damage from [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]reduces a half-orc to 0 hit points, can Relentless Endurance prevent the orc from turning to ash? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes. The [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]spell turns you into dust only if the spell’s damage leaves you with 0 hit points. If you’re a half-orc, Relentless Endurance can turn the 0 into a 1 before the spell can disintegrate you.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]What happens if a druid using Wild Shape is reduced to 0 hit points by [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]? Does the druid simply leave beast form? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]The druid leaves beast form. As usual, any leftover damage then applies to the druid’s normal hit points. If the leftover damage leaves the druid with 0 hit points, the druid is disintegrated.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Using 5-foot squares, does [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]cloud of daggers [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]affect a single square? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Cloud of daggers [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT](5 ft. cube) can affect more than one square on a grid, unless the DM says effects snap to the grid. There are many ways to position that cube.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]What actions can monsters use to make opportunity attacks? Are Multiattack and breath weapon actions allowed? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]A monster follows the normal opportunity attack rules ([FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]PH[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT], 195), which specify that an attack of opportunity is one melee attack. That means a monster must choose a single melee attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on Multiattack ([FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]MM[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT], 11) states that this action can’t be used for opportunity attacks. An action, such as a breath weapon, that doesn’t include an attack roll is also not eligible.



[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]The [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]stinking cloud [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]spell says that a creature wastes its action on a failed save. So can it still use a move or a bonus action or a reaction? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Correct. The gas doesn’t immobilize a creature or prevent it from acting altogether, but the effect of the spell does limit what it can accomplish while the cloud lingers.



[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Does a creature with Magic Resistance have advantage on saving throws against Channel Divinity abilities, such as Turn the Faithless? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Channel Divinity creates magical effects (as stated in both the cleric and the paladin). Magic Resistance applies.





I wish the reply on stinking cloud had been more precise - since losing action loses you your bonus action too. Movement and reactions are fine but *technically* spending your action stretching is not the same as losing your action or cannot take action so this reply means...

Inside stinking cloud with failed save, I can still use bonus action abilities and spells that are otherwise legal.

If that's the actual intent, fine, but it seems off.
 

pukunui

Legend
[MENTION=6822731]flametitan[/MENTION]: Fair enough, I suppose. It does feel like someone who has mastered the use of shields should be able to do it more efficiently (e.g. as a bonus action).

The wording of the feat — and thus the accompanying ruling from JC — does not seem to be conducive with this interpretation. I think I shall just ignore it.

No one in either of my groups has the Shield Master feat, but if anyone were to take it, I would allow them to use the bonus action shield bash before they make any attacks with their Attack action.
 

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Mistwell

Crusty Old Meatwad (he/him)
The cloud of daggers ruling. The way I read that, it implies that I can position the cube in the corner of the square, effectively allowing it to cover 4 squares...which is a pretty tremendous power boost

Squares are just a convenient construct for some games, and not how spells and effects actually function. Spells and effects cover a range and area in feet or inches, and you can position that anywhere regardless of a fictional grid tool the DM is using to show where things are.
 

5ekyu

Hero
I'm curious: What sort of abuse is the Shield Master ruling supposed to prevent? That is, what is the issue? What's wrong with being able to knock someone over with your shield before you attack them with your sword? From a tactical point of view, that makes much more sense than attacking them with your sword and then knocking them down with your shield afterwards, or even attacking them, then knocking them over, then attacking them again.

Besides, the NPC gladiator can do this: they've got a Shield Bash action, and they can use it as any (or all) of their three melee attacks. I've used this to devastating effect against the PCs - knocking them down and then attacking them twice with advantage. It seems only fair that PCs should be able to do it too.

They could also use power word kill instead (assuming the half-orc in question has fewer than 100 hp).
Re the gladiator
Yes the gladiator csn take any one of their three attacks and bash...
Similar to how any 11th levrl ftr can use any of the three attacks to shove/bash someone prone then attack with advantage on the other two.

So, that common conflation is off the mark. If you got multiple attacks the first can shove.

The question is with shield master CAN you use the bonus attack to shove before your other attacks.

Here tho is my suggestion for Shield Master Bashers who really really really need to shove first then attack at will.

Take Polearm Master and use Spear or Staff.

5th level fighter with spear and PAM can use Attack Action with two attacks - first one shove then if that works then second and bonus action attack (d4) are at advantage.

Instead of getting a bonus shove you get a bonus d4 attack.

Additionally you get AO whrn folks move into range.

But you do lose the shield vs saves effects (which often get slightly dished in those discussions.)
 

dwayne

Adventurer
Most the time i have seen people twisting the intent of a spell or something to gain or do something that would give them a edge or breaks a given spell and action. This is what people in the video game worlds call an exploit and as a GM going on 40 years or more from 1st to now of D&D i have seen much. I have a very firm grip on the way the rules are and how they are to be used and when i see some of the calls i tend to disregard if all they are doing is caving into power build gamer and others who just don't know what they are doing. One reason "dipping" is a no non in my games, i do not let muliclassing also do to power over lap and stacking abilities, which is a thing now "raging barbarian, sneak attack WTH". Anyway i will on my end help by building a path under the class to fit that persons wants "barbarian assassin, that was a fun path called it the night wolf, or what ever the totem was" and the player loved it. So just saying iall i see most the time people just giving them what they want and not really giving them what they need, use your imagination and have fun folks.
 

Hriston

Dungeon Master of Middle-earth
Shouldn't be any question. You took the Attack action as long as you already made one attack with your action (since, you know, you're committed at that point).

Since shoving a creature without the feat requires you to use the Attack action, you're committed to the Attack action once you shove, whether you go on to make other attacks or not.
 

friends, do what you prefer, but at my table a player who played so long to be able to cast disintegrate is able to turn to ash anything she brings to 0 hp, half-orc or not. especially when she is a high-level spellcaster and the target a low-level half-orc. the other way around will have no justification at all in fiction and would ruin the suspension of disbelief.

The point of the rule (and other similar rules) is to keep player characters alive. In 5e player characters have a degree of plot armour. There is no reason to suppose NPC half orcs even have that ability, any more than an average orc does. Player characters are exceptional.
 

As was pointed out to me a while back when I asked Crawford about the timing issue, there is no declaration step or phase, or whatever you want to call it, in 5E. That is a legacy of previous editions. So you attack or you do not attack. There is no saying "I am going to attack" and then get to do a bonus action before the attack is resolved. If the rules say "take the attack action" then you have to make an attack in order to trigger the bonus action. As for Shield Master itself, this in one of those feats that really feels like it should not be available at low levels, but I know they designed 5E feats to not have any prerequisites.
 

Markh3rd

Explorer
Since you can split up your attacks with movement, I don't think you must commit all attacks of your attack action before you get to use the bonus action shove. Just like you don't have to use all attacks before you can move. I would say that you have to take at least one attack first before attempting to shove. You could also attack, move, bonus shove, attack, etc depending on how you want to split it up.
 

D

DQDesign

Guest
The point of the rule (and other similar rules) is to keep player characters alive. In 5e player characters have a degree of plot armour. There is no reason to suppose NPC half orcs even have that ability, any more than an average orc does. Player characters are exceptional.

DMG, page 282: you can build the NPC as you would a player character, as discussed in the PHB.

same page, 'NPC features' table, half orc entry: relentless endurance.

PCs aren't exceptional in ANY way.

But don't worry, I got the point: wotc is right also in silliness and I'm always wrong.
 

Yunru

Banned
Banned
DMG, page 282: you can build the NPC as you would a player character, as discussed in the PHB.

same page, 'NPC features' table, half orc entry: relentless endurance.

PCs aren't exceptional in ANY way.

But don't worry, I got the point: wotc is right also in silliness and I'm always wrong.
I'm confused. Disintergrate does a minimum of 50 damage, insta-killing anything with 25 HP or less.
It's average damage is 75, insta-killing anything with 37 or less HP.

What "low-level half-orcs" are you using it on?
 

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