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<blockquote data-quote="Aspirinsmurf" data-source="post: 8910783" data-attributes="member: 98748"><p>I won't speak to the financial health of 3PPs, but I think it would be great for them if Wizards offered a D&D compatibility license with all the control mechanisms and guardrails they'd need for that. They just don't need to kill the OGL 1.0(a) to do this.</p><p></p><p>But your idea about the benefits to the greater TTRPG sphere of having a standard point of entry to the hobby is frankly ludicrous. There's no benefit in that, none at all. A thriving RPG scene would have people playing lots of different games, just like board gamers play lots of different board games.</p><p></p><p>Such a state of affairs would arguably be much more effective in recruiting more players to the scene too. Do you like werewolves? Here's a game where we pretend to be werewolves. Do you like zombies? Here's a game about surviving the zombie apocalypse. That is what a healthy scene would look like, and we need assurances that it won't all descend into lawfare from the 800lb pound gorilla somehow.</p><p></p><p>The OGL provides a common lingua franca and a shared body of work built up over 20+ years. The money-grubbing bastards running the shop over at WotC now, they're not entitled to exclusive control over any of that. They voluntarily surrendered those rights in a mutual beneficial arrangement.</p></blockquote><p></p>
[QUOTE="Aspirinsmurf, post: 8910783, member: 98748"] I won't speak to the financial health of 3PPs, but I think it would be great for them if Wizards offered a D&D compatibility license with all the control mechanisms and guardrails they'd need for that. They just don't need to kill the OGL 1.0(a) to do this. But your idea about the benefits to the greater TTRPG sphere of having a standard point of entry to the hobby is frankly ludicrous. There's no benefit in that, none at all. A thriving RPG scene would have people playing lots of different games, just like board gamers play lots of different board games. Such a state of affairs would arguably be much more effective in recruiting more players to the scene too. Do you like werewolves? Here's a game where we pretend to be werewolves. Do you like zombies? Here's a game about surviving the zombie apocalypse. That is what a healthy scene would look like, and we need assurances that it won't all descend into lawfare from the 800lb pound gorilla somehow. The OGL provides a common lingua franca and a shared body of work built up over 20+ years. The money-grubbing bastards running the shop over at WotC now, they're not entitled to exclusive control over any of that. They voluntarily surrendered those rights in a mutual beneficial arrangement. [/QUOTE]
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