Oh, so you've added Klingons


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There are certain archetypes that appear throughout fiction of all genres. The next-gen Klingons and the Dragonborn are both rooted on the archetype of the Honorable Warrior Guy.

Remember, every possible plot and character has already been written by somebody else, but we can still find variation in the details :)
 

Gargoyle said:
However I find that the more I play D&D, the less I need or want a long list of player character races. There is so much untapped potential in human personalities and cultures. The dragonborn and tiefling serve to remind me how cool humans can be, and make me want to run a campaign with all human PC's even more.
And I'm the exact opposite. I am a human every day. I only interact with humans. For several hours a week, I'd like to be something else.
 

We need more of this:

sleestak.jpg


Dave
 



Heh.

In my last 3e campaign I specifically modelled the dwarves after klingons in every respect. Worked a treat for me.

When I first read about the Dragonborn in R&C my first thought was 'Ah, Ronin'.

Honorably fighters? Katana? What did they expect us to think then?
 

In Dragonlance, minotaurs are basically Klingons. The only real difference is that instead of bald lumpy heads, you have cow heads. Otherwise, more or less the same thing.

Cheers,
Cam
 


Rechan said:
And I'm the exact opposite. I am a human every day. I only interact with humans. For several hours a week, I'd like to be something else.

You're not the exact opposite of me. I like fantasy races. Why else would I go to so much trouble to tailor the available races to fit my campaign world's vision? (but on rare ocassions when I play, I play a human....one that is quite different from me.)

Additionally, I work hard to fit in a race if my players want to play it.

However, I admit that I'm not tired of humans at all, and sometimes I do think about doing away with all other races.
 

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