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Ok all, I just cannot wrap my head around how combat works. Please Help.
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<blockquote data-quote="the Jester" data-source="post: 6485429" data-attributes="member: 1210"><p>You've got a lot of it right, and I'll just make a few additions or corrections to the discussion.</p><p></p><p></p><p></p><p>Actually, you can move your speed AND take an action (such as attack). You can even break your movement up around your attacks, so if you have a speed of 30' and the Extra Attack feature for being a 5th level paladin, you can move 10', attack, move 5', make your second attack, then finish your movement with that last 15'. Just beware opportunity attacks- if you leave a creature's threatened area, it gets to use its reaction to make an attack against you.</p><p></p><p>I</p><p></p><p>Not quite. Your proficiency bonus doesn't apply to damage; neither do special things, like <em>bless</em>, that give you a bonus to attack. Just (generally) your Str or Dex modifier, plus any special, specific bonuses to damage. </p><p></p><p></p><p></p><p></p><p>The attack bonus listed in the monster's description includes all the appropriate modifiers.</p><p></p><p></p><p></p><p>No. Scimitars are finesse weapons, so it uses its Dex instead.</p><p></p><p></p><p></p><p>You forgot its proficiency bonus (set by CR, not HD)- +6 in this case. There's the +14 right there!</p><p></p><p></p><p></p><p>That's correct. The balor is a bad-ass, tough, high-level monster, and always has been. </p><p></p><p></p><p></p><p>As I said, this is actually based on CR, not HD.</p><p></p><p></p><p></p><p>Yes- this is key. Don't expect monsters and npcs to follow pc rules; for example, look at the npc mage in the MM. It uses d8s for HD like a monster, not d6s like a pc wizard. </p><p></p><p>Hope this helps!</p></blockquote><p></p>
[QUOTE="the Jester, post: 6485429, member: 1210"] You've got a lot of it right, and I'll just make a few additions or corrections to the discussion. Actually, you can move your speed AND take an action (such as attack). You can even break your movement up around your attacks, so if you have a speed of 30' and the Extra Attack feature for being a 5th level paladin, you can move 10', attack, move 5', make your second attack, then finish your movement with that last 15'. Just beware opportunity attacks- if you leave a creature's threatened area, it gets to use its reaction to make an attack against you. I Not quite. Your proficiency bonus doesn't apply to damage; neither do special things, like [i]bless[/i], that give you a bonus to attack. Just (generally) your Str or Dex modifier, plus any special, specific bonuses to damage. The attack bonus listed in the monster's description includes all the appropriate modifiers. No. Scimitars are finesse weapons, so it uses its Dex instead. You forgot its proficiency bonus (set by CR, not HD)- +6 in this case. There's the +14 right there! That's correct. The balor is a bad-ass, tough, high-level monster, and always has been. As I said, this is actually based on CR, not HD. Yes- this is key. Don't expect monsters and npcs to follow pc rules; for example, look at the npc mage in the MM. It uses d8s for HD like a monster, not d6s like a pc wizard. Hope this helps! [/QUOTE]
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Ok all, I just cannot wrap my head around how combat works. Please Help.
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