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<blockquote data-quote="Remathilis" data-source="post: 3957656" data-attributes="member: 7635"><p>[snark] No. Thanks for playing [/snark]</p><p></p><p>[real_answer] The biggest thing I see on the boards is not pro/con, but the attitude from some that "I could have done that better".</p><p></p><p>Everyone who has ever played D&D has been encouraged to "tinker". Fix this, houserule that. No other game I can think of has as many homebrewed setting, houserules, and extensive rules-rewrites than D&D. Hell, D&D has ENCOURAGED it at various times (OD&D was chock-full of "make up your own rules" areas, even 3.5 has "Unearthed Arcana".) </p><p></p><p>This has lead many people to think of themselves not as players or DMs, but as "amateur game designers" The early d20 glut came from a lot of people who held that opinions (notice the only real surviving companies are helmed by *gasp* professional game designers?) So there are plenty of people who cobbled a version of D&D using whatever edition we like as a baseline and modified to suit their own personal/group preferences (both in terms of world-building and game design) who now look at 4e (with its own version of house-rules and <s>homebrew </s>implied setting) as nothing more than another designers attempt to supercede thier own "superior" material with this new, official bullocks. </p><p></p><p>Its obvious in every "I wouldn't have done THAT" post that appears down the pipes. Many are simply preference issues (I'd rather tieflings remained a monster and gnomes a PC race) but many of the most hateful, spiteful, and vile posts come from this attitude that "I know better than WotC, and if they don't develop the game according to my tastes, I'll <s>quit</s> make them pay!"</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3957656, member: 7635"] [snark] No. Thanks for playing [/snark] [real_answer] The biggest thing I see on the boards is not pro/con, but the attitude from some that "I could have done that better". Everyone who has ever played D&D has been encouraged to "tinker". Fix this, houserule that. No other game I can think of has as many homebrewed setting, houserules, and extensive rules-rewrites than D&D. Hell, D&D has ENCOURAGED it at various times (OD&D was chock-full of "make up your own rules" areas, even 3.5 has "Unearthed Arcana".) This has lead many people to think of themselves not as players or DMs, but as "amateur game designers" The early d20 glut came from a lot of people who held that opinions (notice the only real surviving companies are helmed by *gasp* professional game designers?) So there are plenty of people who cobbled a version of D&D using whatever edition we like as a baseline and modified to suit their own personal/group preferences (both in terms of world-building and game design) who now look at 4e (with its own version of house-rules and [S]homebrew [/S]implied setting) as nothing more than another designers attempt to supercede thier own "superior" material with this new, official bullocks. Its obvious in every "I wouldn't have done THAT" post that appears down the pipes. Many are simply preference issues (I'd rather tieflings remained a monster and gnomes a PC race) but many of the most hateful, spiteful, and vile posts come from this attitude that "I know better than WotC, and if they don't develop the game according to my tastes, I'll [S]quit[/S] make them pay!" [/QUOTE]
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