Metus
First Post
Sashi said:How is it creative to say "hmm, we appear to need spell ___, which I happen to have"? I think it's far more creative to do lots of things with a limited toolset. As other people have said, "being creative" with spells usually means "breaking the game" (i.e. "can I cast light on his eyes? Will that blind him?" "I summon ten gallons of water into his small intestine, bursting it and killing him", both incredible game-braking maneuvers attempted with cantrips).
Well, in the case of 3rd edition, it felt like the creativity was on both ends. They were creative in their spell selection, and you could be creative in the spell usage, as per your example (which I was grinning about, and thought was quite funny and creative).
So you want to be creative ... but you don't want to be creative? Or you want to be MacGyver the Wizard "I just happen to have a spell of paralyzing white dragon zombies right here!"
To be fair, I would consider MacGyver to be closer to 4th edition - working with limited tools, instead of an arsenal, as he seemed to do in the shows.
This just ... doesn't work. One of the fundamental reasons behind Wizards being so powerful in 3E is that they got a million and one options for what they could do (even the books on alternative magic systems included spells!). You're also attempting to balance 1000 different options multiplied by every class made, and asking players to learn a completely different system for every class made.
What you're actually asking for is that the 4E rules be made up of Magic, Incarnum, Book of 9 Swords, Psionics, Shadow Magic, Pact Magic, Truename Magic, and Artificers. Which is very bad, because it's probably impossible to balance completely different systems (the most balanced combat system I've ever encountered? World of Darkness. It's exactly as easy to kill someone with a gun as it is with a sword. Why? Because they both use exactly the same system)
Oh, I'm aware of how impractical such a system would be. I would be very, very impressed if any game developer managed to pull that off. But, I took what I could get, which was the 3rd ed. wizard. 4th ed. doesn't even have that for me, anymore.
But please recognize that the game has a fundamentally different design goal than what you want. It's like saying "boy, this chocolate cake sure is disappointing" while eating a bagel.
No doubt. That's what I gathered after having read the rule books, that WotC was going for a different design goal than what I would want. So, I was voicing my disappointment with their change.