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Okay, so *why* is EN World GM-centric?
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<blockquote data-quote="Umbran" data-source="post: 5274964" data-attributes="member: 177"><p>As I said, GMs were tinkering for decades before the OGL, and would be doing so without the OGL. The OGL has no direct impact on tinkering unless you're planning on publishing it. Thus, the OGL->tinkering logical step isn't strong.</p><p></p><p>Now, if you'd like to point out that the OGL leads to third-party products, and DMs are typically the target market for those products, and so a site devoted in part to discussing those new products would be more attractive to DMs, I'd say you had a point.</p><p></p><p>In my observation, most of the discussion of the OGL is about gaming business, rather than about how we go about gaming. I would not be surprised if there's some tendency for GMs to be more interested in discussion of gaming business, though I wouldn't hazard a guess to the cause there at the moment.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5274964, member: 177"] As I said, GMs were tinkering for decades before the OGL, and would be doing so without the OGL. The OGL has no direct impact on tinkering unless you're planning on publishing it. Thus, the OGL->tinkering logical step isn't strong. Now, if you'd like to point out that the OGL leads to third-party products, and DMs are typically the target market for those products, and so a site devoted in part to discussing those new products would be more attractive to DMs, I'd say you had a point. In my observation, most of the discussion of the OGL is about gaming business, rather than about how we go about gaming. I would not be surprised if there's some tendency for GMs to be more interested in discussion of gaming business, though I wouldn't hazard a guess to the cause there at the moment. [/QUOTE]
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Okay, so *why* is EN World GM-centric?
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