Gundark
Explorer
I've seen a lot fo praise for rules lite rulesets. For the most part I can see the benifit to rules lite games. The downside is that sometimes maybe they're "too lite".
Any RPGs that are more middle of the road? The only one I can think of is Warhammer, however it's so tied to the setting (it's not a generic system). I would almost say that core D&D is middle of the road, it's the bazillon books that go crazy with rules.
I consider rules lite games to be things like true 20, Castles and crusades, savage worlds.
Any RPGs that are more middle of the road? The only one I can think of is Warhammer, however it's so tied to the setting (it's not a generic system). I would almost say that core D&D is middle of the road, it's the bazillon books that go crazy with rules.
I consider rules lite games to be things like true 20, Castles and crusades, savage worlds.