OldKingdom
First Post
If you're interested in how role playing games are made, what drives a small press publishing company forward, what art decisions are taken, what challenges writers wrestle with, how an artist goes from a basic brief to a complete piece or how those pieces make their way into a final publication then we've got just the thing for you at http://www.oldkingdomgames.com/diary/
Recent Updates:
Neal Bailey, writer of Bronze Gods (d20 sysetm) has updated the OKG Development Diary with a bit of history into how he got involved in the project and some thoughts on world building. He also talks about working on some Prestige Classes which will be released as free web enhancements.
We also have a couple of articles showcasing artwork by Matthew Vasey for our upcoming line of d20 Future mini supplements: Libellus Ultra. Take a look at how we go from final art submission to creating the completed piece that will be included in the release.
You can read the articles and leave comments here: http://www.oldkingdomgames.com/diary/
Recent Updates:
Neal Bailey, writer of Bronze Gods (d20 sysetm) has updated the OKG Development Diary with a bit of history into how he got involved in the project and some thoughts on world building. He also talks about working on some Prestige Classes which will be released as free web enhancements.
We also have a couple of articles showcasing artwork by Matthew Vasey for our upcoming line of d20 Future mini supplements: Libellus Ultra. Take a look at how we go from final art submission to creating the completed piece that will be included in the release.
You can read the articles and leave comments here: http://www.oldkingdomgames.com/diary/