Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Old-School Wild Talents for Dark Sun 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreyICE" data-source="post: 6033034" data-attributes="member: 6684526"><p>It's not too hard to homebrew that system into a set of powers. I would make them a mix of Encounter Powers and Daily Powers, simply because of the nature of the beast. I'd also cut some.</p><p></p><p></p><p><strong>Cutting Room Floor</strong></p><p></p><p>All-Around Vision: Uncanny Dodge etc. do the same thing. If you want your powers to feel unique, don't replicate a common feat with them.</p><p></p><p>Detonate: Suffers the same scaling issues as everything else without implement/weapon keywords, and doesn't feel unique at all. Plus very similar to disintegrate.</p><p></p><p>Project Force: Extremely boring result to get. This system is not meant to be boring. Also a half-giant's fist does d6 damage? </p><p></p><p>Send Thoughts: Boring and a racial feature of a few races.</p><p></p><p></p><p><strong>Serious balance issues</strong></p><p></p><p>Absorb Affliction: Should either be a minor, or should allow an immediate save AND a save at end of turn at the cost of a standard. Standard is quite the action type to give up.</p><p></p><p>Alter Size: The definition of a minor action</p><p></p><p>Lend Health: This just seems... bad. Maybe give the target the Second Wind bonus to defenses? Leaders get better healing abilities as minor actions, yes this can go on a non-leader, but that doesn't quite justify the difference. Maybe make it minor? The comparison between this and Share Strength is ridiculous. </p><p></p><p>Magnify Pain: The definition of a tracking nightmare.</p><p></p><p></p><p>Overall I really like the system! I'd do a random roll though, it's just more fun. To make sure everyone is not a Wild Talent, I'd make it so that players could either choose to have a Theme or have a Wild Talent custom theme. Give them 1 Wild Talent power at level 1, and a second at level 5, rolled randomly. Some players should pick the coolness of Wild Talent, some will pick the known quantities of Themes.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6033034, member: 6684526"] It's not too hard to homebrew that system into a set of powers. I would make them a mix of Encounter Powers and Daily Powers, simply because of the nature of the beast. I'd also cut some. [B]Cutting Room Floor[/B] All-Around Vision: Uncanny Dodge etc. do the same thing. If you want your powers to feel unique, don't replicate a common feat with them. Detonate: Suffers the same scaling issues as everything else without implement/weapon keywords, and doesn't feel unique at all. Plus very similar to disintegrate. Project Force: Extremely boring result to get. This system is not meant to be boring. Also a half-giant's fist does d6 damage? Send Thoughts: Boring and a racial feature of a few races. [B]Serious balance issues[/B] Absorb Affliction: Should either be a minor, or should allow an immediate save AND a save at end of turn at the cost of a standard. Standard is quite the action type to give up. Alter Size: The definition of a minor action Lend Health: This just seems... bad. Maybe give the target the Second Wind bonus to defenses? Leaders get better healing abilities as minor actions, yes this can go on a non-leader, but that doesn't quite justify the difference. Maybe make it minor? The comparison between this and Share Strength is ridiculous. Magnify Pain: The definition of a tracking nightmare. Overall I really like the system! I'd do a random roll though, it's just more fun. To make sure everyone is not a Wild Talent, I'd make it so that players could either choose to have a Theme or have a Wild Talent custom theme. Give them 1 Wild Talent power at level 1, and a second at level 5, rolled randomly. Some players should pick the coolness of Wild Talent, some will pick the known quantities of Themes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Old-School Wild Talents for Dark Sun 4e
Top