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<blockquote data-quote="Patrick Lewis" data-source="post: 6176522" data-attributes="member: 6749770"><p>Bruce Heard seems keen to write stuff in Mystara again, But it might have been his wanting to do more Voyages of the Princess Ark that WOTC weren't keen on. He still writes stuff on his blog. If they're gonna use a Red Box for their starter set again( Its 4E print was what caused me to get back into table top gaming after about a 12 year gap), then why not use Threshold, Karameikos setting. Basic D&D was the absolute model of modularity. If there is one thing strikes me as a gaming returnee, its the complexity of settings for to a starting player. The nentir vale setting was good in the respect that it is fairly simple, its just I don't really care for the whole points of light game style. I've personally had my fill of post apocalypse, and quite like the idea classic fantasy tropes of medieval fantasy. The advantage of the known world model was that for a young gamer who fancied playing vikings, he could buy that gazetteer for the fluff and crunch.</p><p></p><p>They need a simple, constructive setting for young gamers.</p></blockquote><p></p>
[QUOTE="Patrick Lewis, post: 6176522, member: 6749770"] Bruce Heard seems keen to write stuff in Mystara again, But it might have been his wanting to do more Voyages of the Princess Ark that WOTC weren't keen on. He still writes stuff on his blog. If they're gonna use a Red Box for their starter set again( Its 4E print was what caused me to get back into table top gaming after about a 12 year gap), then why not use Threshold, Karameikos setting. Basic D&D was the absolute model of modularity. If there is one thing strikes me as a gaming returnee, its the complexity of settings for to a starting player. The nentir vale setting was good in the respect that it is fairly simple, its just I don't really care for the whole points of light game style. I've personally had my fill of post apocalypse, and quite like the idea classic fantasy tropes of medieval fantasy. The advantage of the known world model was that for a young gamer who fancied playing vikings, he could buy that gazetteer for the fluff and crunch. They need a simple, constructive setting for young gamers. [/QUOTE]
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