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Old Vexed Question: All too Important Dexterity Stat and Finesse Weapons, namely the Rapier
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7551221" data-attributes="member: 6802951"><p>Do you know if they chose to play characters like that because they are optimal mechanically, or because they just liked the concept of graceful, but less athletic characters.</p><p></p><p> My houserules regarding Finesse etc:</p><p>A: Sneak attack does not require a Finesse weapon.</p><p>B: Bows can use either Strength or Dexterity modifiers for attack and damage.</p><p></p><p>Regarding your ideas: </p><p>Real rapiers require a higher Strength in 5e terms than many other weapons. The D&D rapier is probably closer to the smallsword/sidesword, which could be folded into the Shortsword category of the weapons table with no real issues.</p><p>Giving Rapiers the 'light' quality will encourage dual-wielding them rather than using them in combination with an off-hand dagger etc. This is a style, but it was pretty unusual. (So requiring the dual-wielder feat as you do now seems to fit better.)</p><p></p><p>To bear in mind:</p><p>A low-strength but effective weapon fighter might be unrealistic, but is a reasonably common trope in some forms of media. People may well want to play characters inspired by that, and perhaps the game should allow them to. </p><p>The Strength Stat in 5e isn't just bulk. It is also natural athleticism and ability to generate force. A character doesn't have to be huge to have a decent Strength score. Bruce Lee is a good example of a high-strength character, so a player doesn't need to have a character concept looking like Schwarzenegger to invest in the strength score. As a corollary, low strength can represent being overweight or out of condition rather than being small. A bit of a couch-potato is a good descriptor for a Str 8 character that people can relate to for example.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7551221, member: 6802951"] Do you know if they chose to play characters like that because they are optimal mechanically, or because they just liked the concept of graceful, but less athletic characters. My houserules regarding Finesse etc: A: Sneak attack does not require a Finesse weapon. B: Bows can use either Strength or Dexterity modifiers for attack and damage. Regarding your ideas: Real rapiers require a higher Strength in 5e terms than many other weapons. The D&D rapier is probably closer to the smallsword/sidesword, which could be folded into the Shortsword category of the weapons table with no real issues. Giving Rapiers the 'light' quality will encourage dual-wielding them rather than using them in combination with an off-hand dagger etc. This is a style, but it was pretty unusual. (So requiring the dual-wielder feat as you do now seems to fit better.) To bear in mind: A low-strength but effective weapon fighter might be unrealistic, but is a reasonably common trope in some forms of media. People may well want to play characters inspired by that, and perhaps the game should allow them to. The Strength Stat in 5e isn't just bulk. It is also natural athleticism and ability to generate force. A character doesn't have to be huge to have a decent Strength score. Bruce Lee is a good example of a high-strength character, so a player doesn't need to have a character concept looking like Schwarzenegger to invest in the strength score. As a corollary, low strength can represent being overweight or out of condition rather than being small. A bit of a couch-potato is a good descriptor for a Str 8 character that people can relate to for example. [/QUOTE]
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Old Vexed Question: All too Important Dexterity Stat and Finesse Weapons, namely the Rapier
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