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Old Vexed Question: All too Important Dexterity Stat and Finesse Weapons, namely the Rapier
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<blockquote data-quote="5ekyu" data-source="post: 7552762" data-attributes="member: 6919838"><p>"It seems to me that quite a few people raising an issue should be one of the primary standards for deciding whether an issue has merit, unless the issue is caused merely because the rules are presented poorly and the text is often misunderstood by newcomers."</p><p></p><p>One should really not take forum posters as anything representative of the gameplay at large. Forum posters are a small microscopic set of the players and not at all representative of the larger group. </p><p></p><p>Matter of fact, you will often find very contradictory "frequent threads".</p><p></p><p>In truth, it's the **assumptions and preferences ** that drive these things more often than not. How often are jumps, heavy objects, carry needs etc factored into a game will impact strength. Are they using std encumbrance, the stricter option or ignoring it? How often do they encounter highly mobile foes and situations where grapples matter? How often do they hit foes with strength saving effects - there are quite a few of those?</p><p></p><p>Challenge and Need are what really determine value of ability and since those vary with every table and every group... over focus on bits as trivial as one d8 rapier vs d6 scimitar is definitely missing the forest for the stem of a leaf.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7552762, member: 6919838"] "It seems to me that quite a few people raising an issue should be one of the primary standards for deciding whether an issue has merit, unless the issue is caused merely because the rules are presented poorly and the text is often misunderstood by newcomers." One should really not take forum posters as anything representative of the gameplay at large. Forum posters are a small microscopic set of the players and not at all representative of the larger group. Matter of fact, you will often find very contradictory "frequent threads". In truth, it's the **assumptions and preferences ** that drive these things more often than not. How often are jumps, heavy objects, carry needs etc factored into a game will impact strength. Are they using std encumbrance, the stricter option or ignoring it? How often do they encounter highly mobile foes and situations where grapples matter? How often do they hit foes with strength saving effects - there are quite a few of those? Challenge and Need are what really determine value of ability and since those vary with every table and every group... over focus on bits as trivial as one d8 rapier vs d6 scimitar is definitely missing the forest for the stem of a leaf. [/QUOTE]
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Old Vexed Question: All too Important Dexterity Stat and Finesse Weapons, namely the Rapier
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