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Pathfinder 1E Older material in Pathfinder

I think there are two schools of thought on this – and as they are radically different approaches to Pathfinder, it is not surprising that you will get radically different answers:

School #1: D&D 3.5 Was Broken by Way Too Many Splat Books: This group of 3.5 adherents may have been once enchanted by 3.5, but as the game wore on and WotC printed more and more accessory books on a monthly basis, members of this school became less and less happy with 3.5. They see Pathfinder as a way to jump to the next iteration of the game while avoiding the power creep inherent in the 3.5 splat era.

Members of this School tend to be against importing the same material into Pathfinder that they are trying to escape from in the first place.

School #2: I have $3,500.00 Worth of 3.5 material and I Still Want to Use It: Members of this School tend to have shelves and shelves full of 3.xx material and unlike the members of School #1, they still want to use some of it when playing Pathfinder. As they want to justify still using this material, they tend to be more upbeat and supportive of attempts to use 3.xx material with Pathfinder.

Disclosure:
I’m a member of School #1.

My Take: While I’d like to leave as much of 3.5 splat behind in the rear-view mirror, the fact is, there isn’t much to converting material from 3.5 to Pathfinder. Most of it, frankly, you can use straight out of the book without any modification whatsoever.

If you want to use BoVD? Do it. You can use it straight up. If you want to convert some of the PrCs – you can, but using them straight out of the book is not going to break anything if they are essentially for NPC purposes.

Whether you should do such a thing is a different question. But my answer to “should” is going to be very different than somebody else’s – let alone yours.

You “should” do whatever it is at your game table that you and your players enjoy. If that’s using 3.5 material in Pathfinder – more power to you. Pathfinder was created to facilitate that capability with minimal fuss.
 

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I want to use the BoVD to provide flavour and horror to the opposition (I am half-planning a short campaign in Cheliax), not as player options.

Whats wrong with Vile damage, in your experience?

What I'm most concerned about are the PrC's, the spells and the items and such. I'm also very curious about why people didn't like the book mechanically, especially with regards to Vile damage.

Disclaimer: It's been a long time since I read BoVD. I may be wrong about some things.
Second disclaimer: My opinion resembles that of Darren MacLennan.

Major gripes:
- the book was written for 3.0, i.e. different damage resistance, different design philosophy
- there are a lot of new systems introduced, most of them needlessly complicate the game
- some "corrupted" thingies are simply an excuse to grant more power to a villain without raising villain's CR (when you're a star of a single encounter, you seldom worry about long term consequences)

Minor gripes:
- some things are cartoony (i.e. black and white)
- vile damage is not used elsewhere

Recommendations:
- throw prestige class out of the window
- invite stuff only on case-by-case basis
- try to steer away from using feats or mechanics (imbalance and crunch bloat)

Regards,
Ruemere
 

The only material I am taking over from 3.5 to Pathfinder are the huge stocks of monster books (the one thing I collect). Luckily monsters import over rather well. Prestige classes, spells and feats don't look like they do so easily which is why I have left them alone.
 
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I would recommend the same thing for both Pathfinder and 3.5 - don't simply allow all sourcebooks to be used (or even just a range of them). Instead, as the DM, come up with whatever ideas you will for your campaign, and let the players come up with their ideas for their characters. If it occurs to you that something from some sourcebook could be helpful in realizing these ideas, go to the sourcebook and pick out the specific parts that could be of help. Don't think that you now need to use the rest of the book, and don't automatically use things as written, but be willing to modify them to suit your campaign. Whether I've played Pathfinder or 3.5, this approach has served me well.
 

Hmm, I've never done anything with the BoVD, but I have had some direct experience running games in Pathfinder that incorporated some other 3.5 stuff.


I've had the most experience running the game for PCs with the Favored Soul (Complete Divine), the Psion (Psionics Handbook), and a pixie PC (Savage Species with some house rules kept in place since before we converted). Both the Favored Soul and the Psion seem to work okay with minimal changes (mostly to skills, and a d6 hp for the Psion).

The favored soul (in a different group from where the psion and the pixie are in) has found herself limited to more of a supporting position due to her spell selection (mostly being buff, enchantment, or healing spells). She can keep up with the healing capacity of the best of clerics though!

The Psion is very versatile (he's mostly a telepath, but he some energy powers and levitate. His player tends to burn up all his power points quickly augmenting his powers too much too soon though.

The Pixie PC is a multiclass thief/wizard (going for arcane trickster and using). She's using the savage species rules developing concurrently with her class levels (except that each time she levels up, she also gets a negative level until she buys off the racial levels due to her LA). I've found that her Natural/Improved Invisibility and flight abilities give her a unique niche, but she does not overshadow the party. The players find her damage capacity to be relatively low (Str 6, small size) and she is fragile, compared to the others. In the last few fights the group has gone against some relatively heavy hitters (caryatid columns and ogres), and one shot was nearly enough to take her down. She's been busy enough though flittering about invisibly like mosquito with her cure light wounds wand doing back up healing. Although the original class does not give her damage reduction, her PC has been asking for it. He has even offered to give up his arrow abilities (they have a static DC and even ogres have been making their saves lately).

Right now both of my groups are low to mid level, 4-6ish. So I can’t tell you anything about how using the 3.X stuff will be at higher levels. I think a lot of it depends on your players and how much practice you've had dealing with unusual abilities.

I keep a pretty careful watch on what I allow, and fortunately most of my players strike the right balance between optimization and character concept. I've had to keep an eye on the Psion player a little bit (I wouldn't let him play an Elan psion, for example), but that's my only thing. Some of the save or die psionics might need to be addressed later if problems arise. But for now, everything seems to be working fine overall.
 
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I think BOVD is a bit problematic, even when trying to use it in 3.5. I'd expect it's at least as problematic in Pathfinder ;)

Generally, using 3.5 material works fine with Pathfinder, but as has been mentioned BoVD is 3.0.
 


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