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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 2871840" data-attributes="member: 16959"><p><strong>Mission 2, Encounter 7, Round 10.</strong></p><p></p><p>The tear gas cloud will remain for a further 4 rounds.</p><p></p><p>Warrior bug continues to bleed.</p><p>Cyrill moves up to the door blocking the entrance to the northern chamber and takes aim so as to provide Sarge with cover.</p><p>Human #6 remains secured on the floor coughing.</p><p>Carl moves to stand just behind Rudy trying to watch his step as he puts his foot nicely next to the bleeding warrior bug… he thinks to himself if it is only sharks that have that dead look in their eyes until you get closes enough…</p><p>Human #7 lies secured on the ground coughing.</p><p>Rudy looks back momentarily to acknowledge Carl and proceeds up the stairs. As his eye level clears the next floor he sees a heat sig to his right in the next room. He blinks and changes his view to normal light and regrets doing it the moment he does… the heat signature was definitely a lot better looking than the real thing. Rudy sees a grotesque combination of human and bug resembling what must be a mutation of what was a human at some stage. The “creature” is huddled over and appears to be uninterested in his advances. However as Rudy is just outside the room he suddenly realizes that he has been caught by the oldest trick in the book… predators have used the tactic of distraction for centuries… He was so mesmerised by the combination of screeching bugs in his head and the huddled over target that he did not sweep the room and turns to look south, (<span style="color: SlateGray">Cultist chosen one #2 readied attack as Rudy notices him, Modified melee attack roll of 22, a hit doing 4hp damage</span>), as a well placed kick catches Rudy in the head. The force of the blow dazes him for a moment before he brings his rifle up and swings at the mutation now directly in front of him, (<span style="color: SlateGray">Modified melee attack roll of 2 + 7 (AB) = 9, a miss</span>), but misses horribly.</p><p>The cultist chosen one #1 takes a 5’ step and uses a readied action to attack Rudy, (<span style="color: SlateGray">Modified melee attack roll of 24, a hit doing 0hp damage</span>), punching him in the midriff but the powered armour protects Rudy from harm.</p><p>Sarge wonders why the heck the rest of the squad are talking so loud and tells them to keep it down… but he gets only a look from Cyrill. He moves past Cyrill and gives the wooden door a good kick, it swings open almost breaking out of its hinges. Sarge and Cyrill quickly look around the room from their vantage point. What they see is a dimly lit room with a stream of water that pours from a hole in the northern wall of the cavern into a large pool. The water empties in an eddying swirl near the southern wall. The cave is slick with moisture and quite humid, and steam rises from the pool’s surface. Squatting near the pool are five humans, 3 men and 2 women, dresses in little more than rags. They seem to cower in fear as the door swung open.</p><p>Jacob continues to cover the stairs.</p><p>Human #1 continues to cough.</p><p>As Mel is watching the stairs for any activity she sees Rudy proceed to the top and then she sees a hideous creature move towards him, she shouts a warning but Rudy does not hear it, and she sees how Rudy gets attacked. From this viewpoint she can see just the shoulder of the creature behind Rudy, but that is enough and she takes a shot, (<span style="color: SlateGray">Modified ranged attack roll of 9 + 7 (AB) + 1 (PB) – 0 (Precise shot) – 4 (cover from stairs / floor) = 13, a miss</span>), shooting into top of the stairs.</p><p>Human #8 lies on the floor unconscious.</p></blockquote><p></p>
[QUOTE="mariusm, post: 2871840, member: 16959"] [b]Mission 2, Encounter 7, Round 10.[/b] The tear gas cloud will remain for a further 4 rounds. Warrior bug continues to bleed. Cyrill moves up to the door blocking the entrance to the northern chamber and takes aim so as to provide Sarge with cover. Human #6 remains secured on the floor coughing. Carl moves to stand just behind Rudy trying to watch his step as he puts his foot nicely next to the bleeding warrior bug… he thinks to himself if it is only sharks that have that dead look in their eyes until you get closes enough… Human #7 lies secured on the ground coughing. Rudy looks back momentarily to acknowledge Carl and proceeds up the stairs. As his eye level clears the next floor he sees a heat sig to his right in the next room. He blinks and changes his view to normal light and regrets doing it the moment he does… the heat signature was definitely a lot better looking than the real thing. Rudy sees a grotesque combination of human and bug resembling what must be a mutation of what was a human at some stage. The “creature” is huddled over and appears to be uninterested in his advances. However as Rudy is just outside the room he suddenly realizes that he has been caught by the oldest trick in the book… predators have used the tactic of distraction for centuries… He was so mesmerised by the combination of screeching bugs in his head and the huddled over target that he did not sweep the room and turns to look south, ([COLOR=SlateGray]Cultist chosen one #2 readied attack as Rudy notices him, Modified melee attack roll of 22, a hit doing 4hp damage[/COLOR]), as a well placed kick catches Rudy in the head. The force of the blow dazes him for a moment before he brings his rifle up and swings at the mutation now directly in front of him, ([COLOR=SlateGray]Modified melee attack roll of 2 + 7 (AB) = 9, a miss[/COLOR]), but misses horribly. The cultist chosen one #1 takes a 5’ step and uses a readied action to attack Rudy, ([COLOR=SlateGray]Modified melee attack roll of 24, a hit doing 0hp damage[/COLOR]), punching him in the midriff but the powered armour protects Rudy from harm. Sarge wonders why the heck the rest of the squad are talking so loud and tells them to keep it down… but he gets only a look from Cyrill. He moves past Cyrill and gives the wooden door a good kick, it swings open almost breaking out of its hinges. Sarge and Cyrill quickly look around the room from their vantage point. What they see is a dimly lit room with a stream of water that pours from a hole in the northern wall of the cavern into a large pool. The water empties in an eddying swirl near the southern wall. The cave is slick with moisture and quite humid, and steam rises from the pool’s surface. Squatting near the pool are five humans, 3 men and 2 women, dresses in little more than rags. They seem to cower in fear as the door swung open. Jacob continues to cover the stairs. Human #1 continues to cough. As Mel is watching the stairs for any activity she sees Rudy proceed to the top and then she sees a hideous creature move towards him, she shouts a warning but Rudy does not hear it, and she sees how Rudy gets attacked. From this viewpoint she can see just the shoulder of the creature behind Rudy, but that is enough and she takes a shot, ([COLOR=SlateGray]Modified ranged attack roll of 9 + 7 (AB) + 1 (PB) – 0 (Precise shot) – 4 (cover from stairs / floor) = 13, a miss[/COLOR]), shooting into top of the stairs. Human #8 lies on the floor unconscious. [/QUOTE]
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