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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 2901036" data-attributes="member: 16959"><p><strong>Mission 2, Encounter 7, Round 17.</strong></p><p></p><p>Cultist chosen one #2 moves through the south entrance (<span style="color: SlateGray">Sarge takes a readied shot as the hybrid moves away, Modified ranged attack roll of 5 + 11 (AB) + 1 (PB) = 17, a miss</span>), ducking as a slug slams into the wall above its head. Once through it slams the steel door shut and Sarge hears it lock. </p><p>Cultist chosen one #1 is dying.</p><p>Cyrill moves and takes up position just behind Mel, ready for any enemy targets.</p><p>Human #6 remains secured on the floor coughing.</p><p>Carl relieved to see the backup turns his attention to the cultists that were in the tear gas cloud as he can see some off the effects seem to be wearing off now. “<span style="color: DarkOrange">STAY DOWN</span>”, he yells threatening them with his rifle.</p><p>Human #7 who has recovered from the effects of the tear gas looks up at Carl and decides that it would be a wise choice to remain lying on the floor and just lets his head drop back down.</p><p>Rudy continues to bleed and is dying.</p><p>Sarge acknowledges Mel’s explanation with a loud, “<span style="color: DarkOrange">Oh <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> …</span>”, but cuts his sentence short as he sees the hybrid fleeing and fires a shot. To late to stop him Sarge yells, “<span style="color: DarkOrange">He is on the move let’s get going!</span>”, and moves into the room looking at the strange oversized, stuffed wasp mounted on the floor. When he sees the locked steel door he yells, “<span style="color: DarkOrange">Mel, you and Cyrill gets this door open while I take a look at Rudy!</span>”.</p><p>Jacob gets no resistance from the humans with him and they look very relieved to have him there. Jacob is able to secure #4, #5 and #2 this round.</p><p>Human #1 continues to cough.</p><p>Mel moves up the rest of the stairs and continues to cover Sarge ready to take a shot when it presents itself.</p><p>Human #8 lies on the floor unconscious.</p><p>Carina informs Jacob that she will be there in about 3 rounds.</p><p></p><p>Squad actions please.</p><p></p><p><span style="color: SlateGray">OCC: The door out of the wasp chamber is made of steel, with an electronic lock which is locked. Carl is booked off sick… in the real world so will be a NPC till Monday.</span></p></blockquote><p></p>
[QUOTE="mariusm, post: 2901036, member: 16959"] [b]Mission 2, Encounter 7, Round 17.[/b] Cultist chosen one #2 moves through the south entrance ([COLOR=SlateGray]Sarge takes a readied shot as the hybrid moves away, Modified ranged attack roll of 5 + 11 (AB) + 1 (PB) = 17, a miss[/COLOR]), ducking as a slug slams into the wall above its head. Once through it slams the steel door shut and Sarge hears it lock. Cultist chosen one #1 is dying. Cyrill moves and takes up position just behind Mel, ready for any enemy targets. Human #6 remains secured on the floor coughing. Carl relieved to see the backup turns his attention to the cultists that were in the tear gas cloud as he can see some off the effects seem to be wearing off now. “[COLOR=DarkOrange]STAY DOWN[/COLOR]”, he yells threatening them with his rifle. Human #7 who has recovered from the effects of the tear gas looks up at Carl and decides that it would be a wise choice to remain lying on the floor and just lets his head drop back down. Rudy continues to bleed and is dying. Sarge acknowledges Mel’s explanation with a loud, “[COLOR=DarkOrange]Oh :D :D :D :D …[/COLOR]”, but cuts his sentence short as he sees the hybrid fleeing and fires a shot. To late to stop him Sarge yells, “[COLOR=DarkOrange]He is on the move let’s get going![/COLOR]”, and moves into the room looking at the strange oversized, stuffed wasp mounted on the floor. When he sees the locked steel door he yells, “[COLOR=DarkOrange]Mel, you and Cyrill gets this door open while I take a look at Rudy![/COLOR]”. Jacob gets no resistance from the humans with him and they look very relieved to have him there. Jacob is able to secure #4, #5 and #2 this round. Human #1 continues to cough. Mel moves up the rest of the stairs and continues to cover Sarge ready to take a shot when it presents itself. Human #8 lies on the floor unconscious. Carina informs Jacob that she will be there in about 3 rounds. Squad actions please. [COLOR=SlateGray]OCC: The door out of the wasp chamber is made of steel, with an electronic lock which is locked. Carl is booked off sick… in the real world so will be a NPC till Monday.[/COLOR] [/QUOTE]
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