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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 2947214" data-attributes="member: 16959"><p><strong>Mission 2, Encounter 7, Round 26.</strong></p><p></p><p>Cyrill climbs up the steel ladder after slinging his morita over his shoulder. At the top of the ladder he is able to lift the metal trap door with ease at it has not been locked. Peering out of the opening Cyrill can see that this floor of the tower is a single large circular chamber, with walls coated with glistening, hard resin. Several lights light the chamber, their light reflecting off the walls and casting dancing shadows about the area. </p><p>Cyrill can see cultist chosen one #2 working on a control panel in the north east corner of the chamber while similar bug like creatures are helping a larger humanoid / bug hybrid into a rather beaten up transport. There are huge hanger doors covering the top of the chamber roughly 100’ up. The doors are slowly sliding open and will be fully open in about 4 rounds.</p><p></p><p>Squad actions please.</p><p></p><p><span style="color: SlateGray">OCC: Short round to allow players to update their actions after getting the new info.</span></p></blockquote><p></p>
[QUOTE="mariusm, post: 2947214, member: 16959"] [b]Mission 2, Encounter 7, Round 26.[/b] Cyrill climbs up the steel ladder after slinging his morita over his shoulder. At the top of the ladder he is able to lift the metal trap door with ease at it has not been locked. Peering out of the opening Cyrill can see that this floor of the tower is a single large circular chamber, with walls coated with glistening, hard resin. Several lights light the chamber, their light reflecting off the walls and casting dancing shadows about the area. Cyrill can see cultist chosen one #2 working on a control panel in the north east corner of the chamber while similar bug like creatures are helping a larger humanoid / bug hybrid into a rather beaten up transport. There are huge hanger doors covering the top of the chamber roughly 100’ up. The doors are slowly sliding open and will be fully open in about 4 rounds. Squad actions please. [COLOR=SlateGray]OCC: Short round to allow players to update their actions after getting the new info.[/COLOR] [/QUOTE]
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