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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 2952910" data-attributes="member: 16959"><p><strong>Mission 2, Encounter 7, Round 26 Update.</strong></p><p></p><p>The hanger doors above creak and begin sliding open. (3 rounds left until fully open).</p><p></p><p>Initiative for the rest of combat is as follows:</p><p></p><p><span style="color: SlateGray">Chosen One #2</span></p><p><span style="color: SlateGray">Chosen One #3</span></p><p><span style="color: SlateGray">Cyrill </span></p><p><span style="color: SlateGray">Carl</span></p><p><span style="color: SlateGray">Chosen One #4</span></p><p><span style="color: SlateGray">Sarge</span></p><p><span style="color: SlateGray">Jacob</span></p><p><span style="color: SlateGray">Mel</span></p><p><span style="color: SlateGray">Hehranna</span></p><p></p><p>Chosen One #2 turns and sees the trap door to the lower level opening. He runs over and tries to kick Cyrill in the face, <span style="color: SlateGray">(Modified melee attack roll of 10, a miss)</span>, just missing him.</p><p>Chosen One #3 squawks and clicks in an undistinguishable language and hastily begins setting switches and controls to prepare the shuttle for take off.</p><p>Cyrill clambers up the ladder and moves 5’ south of the trap door, he tries to concentrate his attack on the two hybrids to the south and auto fires at them, <span style="color: SlateGray">(Chosen One #2 gets an AOO and tries to bite Cyrill’s arm, Modified melee attack roll of 15, a miss), (Modified ranged attack roll of 19 + 6 (AB) + 1 (PB) = 26 vs Defense of 10, a hit doing a possible 11hp damage, Cultist chosen one #4 REF save of 16 vs DC 15, success and Hehranna REF save of 14 vs DC 15, fail and takes 11hp damage.)</span></p><p>Carl starts to climb up the ladder and sees that a hybrid has appeared right above him, as best he can he tries to duck once on top and avoid the bugs attacks, moving slightly north before taking a shot, <span style="color: SlateGray">(Modified ranged attack roll of 5 + 6 (AB) – 4 (Longarm) = 7, a miss)</span>, but shoots past the bugs head.</p><p>Chosen One #4 opens the back entrance to the transport and turns to Hehranna and gestures for her to climb into the transport. He then turns toward the squad and moves to intercept them.</p><p>Sarge checks the restraints on the humanoid on the operating table to make sure he is not going anywhere before signally for Mel and Jacob to get up the ladder.</p><p>Jacob reluctantly moves forward and gives the Sarge a nod before heading up the ladder into the hanger chamber.</p><p>Mel gets up the ladder to join the rest of the squad and once in the hanger chamber gets some space between her and the hybrids and flings a HE grenade towards the back of the transport, <span style="color: SlateGray">(Modified ranged attack roll of 2 + 6 (Throw AB) – 6 (range) = 2 vs Defense 10, a miss landing one square short of target in the lower left corner, doing a possible 16hp damage. Hehranna, the transport and Cultist chosen one #4 are caught in the blast, Hehranna’s REF save of 8 vs DC 18, fail and takes 16hp damage! The transport takes 4hp damage after DR. Cultist chosen one #4 REF save of 22 vs DC 18, success and takes 8hp damage)</span>.</p><p>Hehranna seeing that the squad is dishing out huge amounts of damage begins waving her clawed hands in the air while chirping and clicking then draws a syringe, of similar looking liquid that was injected into Rudy, from a pouch and plunges it straight into her chest… within seconds you can see some of the wounds closing and mending themselves.</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 2952910, member: 16959"] [b]Mission 2, Encounter 7, Round 26 Update.[/b] The hanger doors above creak and begin sliding open. (3 rounds left until fully open). Initiative for the rest of combat is as follows: [COLOR=SlateGray]Chosen One #2 Chosen One #3 Cyrill Carl Chosen One #4 Sarge Jacob Mel Hehranna[/COLOR] Chosen One #2 turns and sees the trap door to the lower level opening. He runs over and tries to kick Cyrill in the face, [COLOR=SlateGray](Modified melee attack roll of 10, a miss)[/COLOR], just missing him. Chosen One #3 squawks and clicks in an undistinguishable language and hastily begins setting switches and controls to prepare the shuttle for take off. Cyrill clambers up the ladder and moves 5’ south of the trap door, he tries to concentrate his attack on the two hybrids to the south and auto fires at them, [COLOR=SlateGray](Chosen One #2 gets an AOO and tries to bite Cyrill’s arm, Modified melee attack roll of 15, a miss), (Modified ranged attack roll of 19 + 6 (AB) + 1 (PB) = 26 vs Defense of 10, a hit doing a possible 11hp damage, Cultist chosen one #4 REF save of 16 vs DC 15, success and Hehranna REF save of 14 vs DC 15, fail and takes 11hp damage.)[/COLOR] Carl starts to climb up the ladder and sees that a hybrid has appeared right above him, as best he can he tries to duck once on top and avoid the bugs attacks, moving slightly north before taking a shot, [COLOR=SlateGray](Modified ranged attack roll of 5 + 6 (AB) – 4 (Longarm) = 7, a miss)[/COLOR], but shoots past the bugs head. Chosen One #4 opens the back entrance to the transport and turns to Hehranna and gestures for her to climb into the transport. He then turns toward the squad and moves to intercept them. Sarge checks the restraints on the humanoid on the operating table to make sure he is not going anywhere before signally for Mel and Jacob to get up the ladder. Jacob reluctantly moves forward and gives the Sarge a nod before heading up the ladder into the hanger chamber. Mel gets up the ladder to join the rest of the squad and once in the hanger chamber gets some space between her and the hybrids and flings a HE grenade towards the back of the transport, [COLOR=SlateGray](Modified ranged attack roll of 2 + 6 (Throw AB) – 6 (range) = 2 vs Defense 10, a miss landing one square short of target in the lower left corner, doing a possible 16hp damage. Hehranna, the transport and Cultist chosen one #4 are caught in the blast, Hehranna’s REF save of 8 vs DC 18, fail and takes 16hp damage! The transport takes 4hp damage after DR. Cultist chosen one #4 REF save of 22 vs DC 18, success and takes 8hp damage)[/COLOR]. Hehranna seeing that the squad is dishing out huge amounts of damage begins waving her clawed hands in the air while chirping and clicking then draws a syringe, of similar looking liquid that was injected into Rudy, from a pouch and plunges it straight into her chest… within seconds you can see some of the wounds closing and mending themselves. Squad actions please. [/QUOTE]
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