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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 2995383" data-attributes="member: 16959"><p><strong>Mission 2, Encounter 7, Round 35.</strong></p><p></p><p>Cultist chosen one #2 lies unconscious on the floor.</p><p>Cultist chosen one #3 turns and attacks Sarge, <span style="color: SlateGray">(Modified melee attack roll of 12, a bite misses, modified melee attack roll of 12, a lethal unarmed kick misses, modified melee attack roll of 15, a lethal unarmed elbow misses)</span>, but fails to land a hit.</p><p>Cyrill swings his rifle butt at the hybrid, (<span style="color: SlateGray">Modified melee attack roll of 17 + 5 (AB) – 4 (Improvised Weapon) + 2 (Flank) = 20, a hit doing 8hp damage!)</span>, and catches it in the right shoulder.</p><p>Carl runs over hoping to shove the cultist away from the trap door as he approaches the bug brings up its fists in defence, <span style="color: SlateGray">(AOO for cultist chosen one #3, modified melee attack roll of 14 vs Defense of 19 (Carl running to get a charge), a miss. Cultist chosen one #3’s STR check roll of 16 vs Carl’s STR check roll of 20 + 3 (STR Bonus) + 2 (Charging) = 25, fail and is pushed 10’ back)</span>, but it does so in vain as Carl crashes into it at full force knocking it way back into the wall beyond as Carl lifts it off its feet. As the cultist is forced off it’s footing it provoked attacks from both Cyrill and Sarge who were threatening it, <span style="color: SlateGray">(Cyrill’s AOO, modified melee attack roll of 11 + 5 (AB) – 4 (Improvised Weapon) + 2 (Flank) = 14, a miss and Sarge’s AOO, modified melee attack roll of 16 + 10 (AB) – 4 (Improvised Weapon) + 2 (Flank) = 24, a hit (Random hit against Cultist/Carl in bull rush) doing 10hp damage!)</span>, Cyrill swings wide but Sarge lands a hard blow against the bugs head.</p><p>Cultist chosen one #4 is dying.</p><p>Sarge hears Mel’s request and drops to one knee while drawing his side arm hoping to give Mel a clearer shot. He then squeezes the trigger, <span style="color: SlateGray">(Modified ranged attack roll of 12 + 11 (AB) – 0 (Precise Shot) + 1 (PB) – 4 (Elusive Target) = 20, a hit doing 8hp damage!)</span>, sending a slug into the culstist left arm.</p><p>Mel fires as soon as she saw the Sarge drop to his knee, <span style="color: SlateGray">(Modified ranged attack roll of 16 + 7 (AB) – 0 (Precise Shot) + 1 (PB) – 4 (Elusive Target) = 20, a hit doing 12hp damage!)</span>, and the slug flew true hitting the cultist in the left shoulder and detonated sending goo all over Carl… once again… the second time that Carl gets a free bug spray!</p><p>Cultist chosen one #3 drops to the ground dying.</p><p>Sarge yells, “<span style="color: DarkOrange">Ok troops let’s secure the area… Mel and Jacob, you guys check the thing we passed below… the rest of you secure the hanger!</span>”.</p><p>The hopper is dying.</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 2995383, member: 16959"] [b]Mission 2, Encounter 7, Round 35.[/b] Cultist chosen one #2 lies unconscious on the floor. Cultist chosen one #3 turns and attacks Sarge, [COLOR=SlateGray](Modified melee attack roll of 12, a bite misses, modified melee attack roll of 12, a lethal unarmed kick misses, modified melee attack roll of 15, a lethal unarmed elbow misses)[/COLOR], but fails to land a hit. Cyrill swings his rifle butt at the hybrid, ([COLOR=SlateGray]Modified melee attack roll of 17 + 5 (AB) – 4 (Improvised Weapon) + 2 (Flank) = 20, a hit doing 8hp damage!)[/COLOR], and catches it in the right shoulder. Carl runs over hoping to shove the cultist away from the trap door as he approaches the bug brings up its fists in defence, [COLOR=SlateGray](AOO for cultist chosen one #3, modified melee attack roll of 14 vs Defense of 19 (Carl running to get a charge), a miss. Cultist chosen one #3’s STR check roll of 16 vs Carl’s STR check roll of 20 + 3 (STR Bonus) + 2 (Charging) = 25, fail and is pushed 10’ back)[/COLOR], but it does so in vain as Carl crashes into it at full force knocking it way back into the wall beyond as Carl lifts it off its feet. As the cultist is forced off it’s footing it provoked attacks from both Cyrill and Sarge who were threatening it, [COLOR=SlateGray](Cyrill’s AOO, modified melee attack roll of 11 + 5 (AB) – 4 (Improvised Weapon) + 2 (Flank) = 14, a miss and Sarge’s AOO, modified melee attack roll of 16 + 10 (AB) – 4 (Improvised Weapon) + 2 (Flank) = 24, a hit (Random hit against Cultist/Carl in bull rush) doing 10hp damage!)[/COLOR], Cyrill swings wide but Sarge lands a hard blow against the bugs head. Cultist chosen one #4 is dying. Sarge hears Mel’s request and drops to one knee while drawing his side arm hoping to give Mel a clearer shot. He then squeezes the trigger, [COLOR=SlateGray](Modified ranged attack roll of 12 + 11 (AB) – 0 (Precise Shot) + 1 (PB) – 4 (Elusive Target) = 20, a hit doing 8hp damage!)[/COLOR], sending a slug into the culstist left arm. Mel fires as soon as she saw the Sarge drop to his knee, [COLOR=SlateGray](Modified ranged attack roll of 16 + 7 (AB) – 0 (Precise Shot) + 1 (PB) – 4 (Elusive Target) = 20, a hit doing 12hp damage!)[/COLOR], and the slug flew true hitting the cultist in the left shoulder and detonated sending goo all over Carl… once again… the second time that Carl gets a free bug spray! Cultist chosen one #3 drops to the ground dying. Sarge yells, “[COLOR=DarkOrange]Ok troops let’s secure the area… Mel and Jacob, you guys check the thing we passed below… the rest of you secure the hanger![/COLOR]”. The hopper is dying. Squad actions please. [/QUOTE]
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