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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 3052176" data-attributes="member: 16959"><p><strong>Mission 3, Day 1, Encounter 1, Round 1.</strong></p><p></p><p>As the squad moves forward through the air lock and open the door there is loud clank as one of the firefry land on the outside. </p><p></p><p>Kate yells into her intercom, “<span style="color: DarkOrange">Sarge we are going to have to break the dock so that I can take care of those firefrys! They could compromise the airlock if left unattened.</span>”</p><p></p><p>“<span style="color: DarkOrange">OK, curse it! Disengage. Squad do what you can till we can dock again. Uuhh, Mel take command… .</span> <span style="color: RoyalBlue">What, yes chancellor… no ma’am that won’t be a problem…</span> <span style="color: DarkOrange">Sorry squad I am a bit distracted here, will contact shortly, Sarge out.</span>", says Sarge hurriedly.</p><p></p><p>The squad hears the familiar clunk of the Black Knight disengaging.</p><p></p><p>Mel and Carl burst through the opening air lock door and move to the left and right respectively. Cyrill, Bishop and Jacob are following close behind.</p><p></p><p>At the far end of the room the squad can see three armoured soldiers, look like terran security service issue armour and weapons. As the door slid open the closest soldier took a step closer and yelled out, “<span style="color: DarkOrange">You guys are a welcome sight! We have the civilians holed up in the recreation lounge, one level up. We can get all the remaining survivors down here in 5min and can then begin the evacuation! We don’t have much time.</span>”</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 3052176, member: 16959"] [b]Mission 3, Day 1, Encounter 1, Round 1.[/b] As the squad moves forward through the air lock and open the door there is loud clank as one of the firefry land on the outside. Kate yells into her intercom, “[COLOR=DarkOrange]Sarge we are going to have to break the dock so that I can take care of those firefrys! They could compromise the airlock if left unattened.[/COLOR]” “[COLOR=DarkOrange]OK, curse it! Disengage. Squad do what you can till we can dock again. Uuhh, Mel take command… .[/COLOR] [COLOR=RoyalBlue]What, yes chancellor… no ma’am that won’t be a problem…[/COLOR] [COLOR=DarkOrange]Sorry squad I am a bit distracted here, will contact shortly, Sarge out.[/COLOR]", says Sarge hurriedly. The squad hears the familiar clunk of the Black Knight disengaging. Mel and Carl burst through the opening air lock door and move to the left and right respectively. Cyrill, Bishop and Jacob are following close behind. At the far end of the room the squad can see three armoured soldiers, look like terran security service issue armour and weapons. As the door slid open the closest soldier took a step closer and yelled out, “[COLOR=DarkOrange]You guys are a welcome sight! We have the civilians holed up in the recreation lounge, one level up. We can get all the remaining survivors down here in 5min and can then begin the evacuation! We don’t have much time.[/COLOR]” Squad actions please. [/QUOTE]
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