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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 3113591" data-attributes="member: 16959"><p><strong>Mission 3, Day 1, Encounter 1, Round 14.</strong></p><p></p><p>FT 1: Carl double moves towards the airlock but when he is about 30’ away he sees the doors to the room slam down shut and the lock begin blinking the bright red words “<span style="color: Red">Warning vacuum</span>” … indicating the room beyond is decompressed. Bishop waits in the room for the stairwell flames to die down.</p><p></p><p>FT 2: Cyrill is waiting for the flames to die down at the end of the round while Jacob is searching for another grenade…</p><p></p><p>FT 3: Dave drops to one knee and takes aim, ready to shoot at any movement by the crates as he sees Mel lob a grenade. Mel throws a grenade, <span style="color: SlateGray">(Modified ranged attack roll of 9 + 9 (AB) – 6 (Range 30’) = 12 vs Defense of 10, a hit landing in the upper right hand corner of the cell where Mel thought the worm crawled to. The grenade detonates and does a possible 15hp damage. The slicer worm’s REF save of 24 vs DC 18, success, and takes 7hp damage.)</span>, and is happy when it sails over the crates and can be heard clinking down just behind them. The resulting explosion sends a shower of wood chips into the air as the crates are smashed to pieces by the force. To both Mel's and David’s surprise they see the menacing head of the slicer worm rear up as the worm propels it’s body towards them. David <span style="color: SandyBrown">(who was ready)</span> takes a shot, <span style="color: SlateGray">(Modified ranged attack roll of 15 + 1 (AB) = 16, a miss)</span>, but fires just past the creatures head as it barrels down at him. The Slicer worm snaps at David, <span style="color: SlateGray">(Modified melee touch attack roll of 12 vs Defense of 13, miss)</span>, narrowly missing him. Mel notices <span style="color: SandyBrown">(Perception skill roll of 13 + 8 = 21 vs DC 15)</span> the blood in the hole just beyond the body splash upwards as another black head pops out of the hole… she can see the same menacing row of circular teeth, of another slicer worm, as the creature surveys the room.</p><p></p><p>FT 4: Zane yells down to the squad, “<span style="color: DarkOrange">Can we start moving yet guys?</span>”.</p><p></p><p>The flames from the burning fuel die down in the stairwell making the area passable once again.</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 3113591, member: 16959"] [b]Mission 3, Day 1, Encounter 1, Round 14.[/b] FT 1: Carl double moves towards the airlock but when he is about 30’ away he sees the doors to the room slam down shut and the lock begin blinking the bright red words “[COLOR=Red]Warning vacuum[/COLOR]” … indicating the room beyond is decompressed. Bishop waits in the room for the stairwell flames to die down. FT 2: Cyrill is waiting for the flames to die down at the end of the round while Jacob is searching for another grenade… FT 3: Dave drops to one knee and takes aim, ready to shoot at any movement by the crates as he sees Mel lob a grenade. Mel throws a grenade, [COLOR=SlateGray](Modified ranged attack roll of 9 + 9 (AB) – 6 (Range 30’) = 12 vs Defense of 10, a hit landing in the upper right hand corner of the cell where Mel thought the worm crawled to. The grenade detonates and does a possible 15hp damage. The slicer worm’s REF save of 24 vs DC 18, success, and takes 7hp damage.)[/COLOR], and is happy when it sails over the crates and can be heard clinking down just behind them. The resulting explosion sends a shower of wood chips into the air as the crates are smashed to pieces by the force. To both Mel's and David’s surprise they see the menacing head of the slicer worm rear up as the worm propels it’s body towards them. David [COLOR=SandyBrown](who was ready)[/COLOR] takes a shot, [COLOR=SlateGray](Modified ranged attack roll of 15 + 1 (AB) = 16, a miss)[/COLOR], but fires just past the creatures head as it barrels down at him. The Slicer worm snaps at David, [COLOR=SlateGray](Modified melee touch attack roll of 12 vs Defense of 13, miss)[/COLOR], narrowly missing him. Mel notices [COLOR=SandyBrown](Perception skill roll of 13 + 8 = 21 vs DC 15)[/COLOR] the blood in the hole just beyond the body splash upwards as another black head pops out of the hole… she can see the same menacing row of circular teeth, of another slicer worm, as the creature surveys the room. FT 4: Zane yells down to the squad, “[COLOR=DarkOrange]Can we start moving yet guys?[/COLOR]”. The flames from the burning fuel die down in the stairwell making the area passable once again. Squad actions please. [/QUOTE]
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