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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 3161493" data-attributes="member: 16959"><p><strong>Mission 3, Day 1, Encounter 1, Round 28.</strong></p><p></p><p>FT 1: Bishop swings the heavy SAW at worm #9, <span style="color: SlateGray">(Modified melee attack roll of 13 + 10 (AB) = 23, a hit doing 7hp damage!)</span>, knocking the worm in the side of the head. As Bishop brings the SAW back to his side he slips a large box magazine into place. However as his attention is distracted by concentrating on the weapon worms #9 and #11 seize the opportunity to attack. <span style="color: SlateGray">(Both get AOO for Bishop reloading his weapon. Worm #9 modified melee touch attack roll of 14, a miss and worm #11 modified melee touch attack roll of 23, a hit. Worms grapple check roll of 17 vs Bishops grapple check roll of 7, success)</span>. The first slicer worm bites miss but the second slicer worm latches onto Bishops right hand as he slipped the mag in. <span style="color: SandyBrown">Bishop is grappled.</span> Carl aims at worm #10 that is busy munching through the barricade, <span style="color: SlateGray">(Modified ranged attack roll of 12 + 10 (AB) + 1 (PB) – 2 (Double Tap) = 21, a hit doing 9hp damage!)</span>, and pulls the trigger to his Morita twice in quick succession and puts two holes through the slicer worm.</p><p></p><p>FT 2: Cyrill takes a step to the left while slipping in another mag and fires at worm #9, <span style="color: SlateGray">(Modified ranged attack roll of 4 + 9 (AB) + 1 (PB) – 0 (Precise Shot) = 14, a miss)</span>, clipping the barricade in front of him though and send the slug off target. Jacob pushes and shoves civilians out of the way to gain a position to Sarges right. Sarge gives Jacob a quick nod to acknowledge his arrival.</p><p></p><p>FT 3: Dave moves to cover the corridor outside the airlock chamber now that he sees that Sarge it taking control. He can see that the sarge is an old hand at dealing with stressful situations. Mel takes aim at worm #11 but as she is about to squeeze the trigger the worm latches onto Bishops hand and not wanting to risk hitting Bishop she changes target to worm #9, <span style="color: SlateGray">(Modified ranged attack roll of 18 + 10 (AB) + 1 (PB) – 0 (Precise Shot) – 4 (Burst) – 2 (Cover, Bishop is in the way) = 23, a hit doing 17hp damage!)</span>, and squeezes the trigger. The 5 rounds burst out of the Morita punching the rifle hard into her shoulder from the recoil as they exit and fly true hitting the worm dead centre, leaving only a greenish mist of goo where once the worm was. <span style="color: SandyBrown">Worm #9 is most definitely dead.</span></p><p></p><p>FT 4: Jonass starts to get a bit uppity with Sarge about the slow progress of the transfer of civilians but backs off when Jacob arrives to backup the sarge. Zane moves with Dave to offer his superior officer cover by the corridor.</p><p></p><p>Sarge: Sarge continues to let civilians go through the door counting as they go. He knows that he is going to have to stop the boarding once the body count reaches maximum or the Black Knight’s safety gets compromised. Eventually Sarge says, “<span style="color: DarkOrange">Ok, it looks like only a couple more of you can go on the Black Knight, the rest will have to come with us.</span>” On a the secure channel and not via external mic Sarge informs the squad that there may be a need to go down to the lower deck again and should not alarm the civilians just yet.</p><p></p><p>Worm #2: Is dying.</p><p></p><p>Worm #9: Is dead.</p><p></p><p>Worm #10: The slicer worm continues to rip into the barricade which starts to show signs of cracking up as the worm gnaws with unearthly ferocity into the obstruction.</p><p></p><p>Worm #11: The slicer worm once again lunges at Bishop, <span style="color: SlateGray">(Modified melee touch attack of 26 vs Defense 16, a hit. Worms grapple check roll of 11 vs Bishops grapple check roll of 23, fail)</span>, biting him on the right forearm but Bishop gives his arm a good shake and the foul worm looses its grip and falls at his feet!</p><p></p><p>Cyrill hears <span style="color: SandyBrown">(Perception check roll of 23 vs DC 18)</span> something large moving in the stairwell to the West, it seemed to be moving slowly, perhaps trying to be stealthy.</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 3161493, member: 16959"] [b]Mission 3, Day 1, Encounter 1, Round 28.[/b] FT 1: Bishop swings the heavy SAW at worm #9, [COLOR=SlateGray](Modified melee attack roll of 13 + 10 (AB) = 23, a hit doing 7hp damage!)[/COLOR], knocking the worm in the side of the head. As Bishop brings the SAW back to his side he slips a large box magazine into place. However as his attention is distracted by concentrating on the weapon worms #9 and #11 seize the opportunity to attack. [COLOR=SlateGray](Both get AOO for Bishop reloading his weapon. Worm #9 modified melee touch attack roll of 14, a miss and worm #11 modified melee touch attack roll of 23, a hit. Worms grapple check roll of 17 vs Bishops grapple check roll of 7, success)[/COLOR]. The first slicer worm bites miss but the second slicer worm latches onto Bishops right hand as he slipped the mag in. [COLOR=SandyBrown]Bishop is grappled.[/COLOR] Carl aims at worm #10 that is busy munching through the barricade, [COLOR=SlateGray](Modified ranged attack roll of 12 + 10 (AB) + 1 (PB) – 2 (Double Tap) = 21, a hit doing 9hp damage!)[/COLOR], and pulls the trigger to his Morita twice in quick succession and puts two holes through the slicer worm. FT 2: Cyrill takes a step to the left while slipping in another mag and fires at worm #9, [COLOR=SlateGray](Modified ranged attack roll of 4 + 9 (AB) + 1 (PB) – 0 (Precise Shot) = 14, a miss)[/COLOR], clipping the barricade in front of him though and send the slug off target. Jacob pushes and shoves civilians out of the way to gain a position to Sarges right. Sarge gives Jacob a quick nod to acknowledge his arrival. FT 3: Dave moves to cover the corridor outside the airlock chamber now that he sees that Sarge it taking control. He can see that the sarge is an old hand at dealing with stressful situations. Mel takes aim at worm #11 but as she is about to squeeze the trigger the worm latches onto Bishops hand and not wanting to risk hitting Bishop she changes target to worm #9, [COLOR=SlateGray](Modified ranged attack roll of 18 + 10 (AB) + 1 (PB) – 0 (Precise Shot) – 4 (Burst) – 2 (Cover, Bishop is in the way) = 23, a hit doing 17hp damage!)[/COLOR], and squeezes the trigger. The 5 rounds burst out of the Morita punching the rifle hard into her shoulder from the recoil as they exit and fly true hitting the worm dead centre, leaving only a greenish mist of goo where once the worm was. [COLOR=SandyBrown]Worm #9 is most definitely dead.[/COLOR] FT 4: Jonass starts to get a bit uppity with Sarge about the slow progress of the transfer of civilians but backs off when Jacob arrives to backup the sarge. Zane moves with Dave to offer his superior officer cover by the corridor. Sarge: Sarge continues to let civilians go through the door counting as they go. He knows that he is going to have to stop the boarding once the body count reaches maximum or the Black Knight’s safety gets compromised. Eventually Sarge says, “[COLOR=DarkOrange]Ok, it looks like only a couple more of you can go on the Black Knight, the rest will have to come with us.[/COLOR]” On a the secure channel and not via external mic Sarge informs the squad that there may be a need to go down to the lower deck again and should not alarm the civilians just yet. Worm #2: Is dying. Worm #9: Is dead. Worm #10: The slicer worm continues to rip into the barricade which starts to show signs of cracking up as the worm gnaws with unearthly ferocity into the obstruction. Worm #11: The slicer worm once again lunges at Bishop, [COLOR=SlateGray](Modified melee touch attack of 26 vs Defense 16, a hit. Worms grapple check roll of 11 vs Bishops grapple check roll of 23, fail)[/COLOR], biting him on the right forearm but Bishop gives his arm a good shake and the foul worm looses its grip and falls at his feet! Cyrill hears [COLOR=SandyBrown](Perception check roll of 23 vs DC 18)[/COLOR] something large moving in the stairwell to the West, it seemed to be moving slowly, perhaps trying to be stealthy. Squad actions please. [/QUOTE]
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