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Omega Pathfinders Game Thread
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<blockquote data-quote="mariusm" data-source="post: 3167059" data-attributes="member: 16959"><p><strong>Mission 3, Day 1, Encounter 1, Round 30.</strong></p><p></p><p><span style="color: SlateGray">OCC: As the fire teams are almost dissolved into one fighting unit again the summary will be in order of initiative now.</span></p><p></p><p><span style="color: SandyBrown">Initiative</span></p><p><span style="color: SandyBrown">Cyrill</span></p><p><span style="color: SandyBrown">Worm #10</span></p><p><span style="color: SandyBrown">Jacob</span></p><p><span style="color: SandyBrown">Jonass</span></p><p><span style="color: SandyBrown">Sarge</span></p><p><span style="color: SandyBrown">Mantis Hunter Bug #2</span></p><p><span style="color: SandyBrown">Bishop</span></p><p><span style="color: SandyBrown">Dave</span></p><p><span style="color: SandyBrown">Zane</span></p><p><span style="color: SandyBrown">Mel</span></p><p><span style="color: SandyBrown">Carl</span></p><p></p><p>Cyrill speaks to the Sarge who informs him that access to the life boats is on the lower deck about 100’ south of their current location.</p><p>Worm #10 gnaws hard into Bishops left thigh and bites through the power suit… Bishop is feeling very vulnerable with nothing between the worm’s razor sharp teeth and his leg. </p><p>Jacob radios over to Carl where the location for the booby trap switch is.</p><p>Jonass remains on guard ready to shoot any targets.</p><p>Sarge lets through the last remaining civilians when he hears over the intercom, “<span style="color: DarkOrange">Sarge there is no more space… where are you guys?</span>”, inquires Kate but Sarge replies, “<span style="color: DarkOrange">Not to worry… we are going to ride the life boats out of here! Do a scan for the nearest planet so long for us.</span>”</p><p>The hunter bug moves stealthy into the barricaded room, unaware of the booby traps placed there. It moves closer and begins climbing up the south wall.</p><p>Bishop rolls over onto his right side to try and lift the worm attached to his left thigh higher, for a better shot, and pulls the trigger to his peacemaker, <span style="color: SlateGray">(Modified ranged attack roll of 12 + 9 (AB) + 1 (PB) = 22, a hit doing 5hp damage)</span>, and blows the worms head open! Worm #10 falls limp to the ground and is dying. Bishop is no longer grappled.</p><p>Dave continues to remain ready for any targets.</p><p>Zane stands by waiting for further orders.</p><p>Mel moves a little north.</p><p>Carl sees the hunter bug moving around in the room beyond and slams the switch to close the door, the door hisses closed before the hunter bug has time to react. </p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 3167059, member: 16959"] [b]Mission 3, Day 1, Encounter 1, Round 30.[/b] [COLOR=SlateGray]OCC: As the fire teams are almost dissolved into one fighting unit again the summary will be in order of initiative now.[/COLOR] [COLOR=SandyBrown]Initiative Cyrill Worm #10 Jacob Jonass Sarge Mantis Hunter Bug #2 Bishop Dave Zane Mel Carl[/COLOR] Cyrill speaks to the Sarge who informs him that access to the life boats is on the lower deck about 100’ south of their current location. Worm #10 gnaws hard into Bishops left thigh and bites through the power suit… Bishop is feeling very vulnerable with nothing between the worm’s razor sharp teeth and his leg. Jacob radios over to Carl where the location for the booby trap switch is. Jonass remains on guard ready to shoot any targets. Sarge lets through the last remaining civilians when he hears over the intercom, “[COLOR=DarkOrange]Sarge there is no more space… where are you guys?[/COLOR]”, inquires Kate but Sarge replies, “[COLOR=DarkOrange]Not to worry… we are going to ride the life boats out of here! Do a scan for the nearest planet so long for us.[/COLOR]” The hunter bug moves stealthy into the barricaded room, unaware of the booby traps placed there. It moves closer and begins climbing up the south wall. Bishop rolls over onto his right side to try and lift the worm attached to his left thigh higher, for a better shot, and pulls the trigger to his peacemaker, [COLOR=SlateGray](Modified ranged attack roll of 12 + 9 (AB) + 1 (PB) = 22, a hit doing 5hp damage)[/COLOR], and blows the worms head open! Worm #10 falls limp to the ground and is dying. Bishop is no longer grappled. Dave continues to remain ready for any targets. Zane stands by waiting for further orders. Mel moves a little north. Carl sees the hunter bug moving around in the room beyond and slams the switch to close the door, the door hisses closed before the hunter bug has time to react. Squad actions please. [/QUOTE]
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