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<blockquote data-quote="mariusm" data-source="post: 3341373" data-attributes="member: 16959"><p><strong>Mission 4. Encounter 1. Round 8.</strong></p><p></p><p>Mantis bug #2 lashes out with both claws at Carina, (<span style="color: SlateGray">Modified melee attack roll of 19 vs Defense of 16, a hit doing 0hp damage and modified melee attack roll of 24, a hit doing 4hp damage</span>), hitting the marauders chassis harmlessly with one blow and another tearing a bit into the marauders left arm.</p><p></p><p>Mantis bug #3 turns its attention to the still prone Cyrill and lashes out with both claws, <span style="color: SlateGray">(Modified melee attack roll of 23 vs Defense of 19 (-4 for being prone), a hit doing 6hp damage and a modified melee attack roll of 15 vs Defense of 19, a miss)</span>, hitting Cyrill in the right shoulder slicing through the thin stryker suit.</p><p></p><p>Carina opens up with her twin moritas at bug #2, <span style="color: SlateGray">(Modified ranged attack roll of 15, a miss)</span>, but fails to hit the bug as it quickly side steps the hail of lead.</p><p>Shin slams on the brakes and the buggy skids to a stop. </p><p>Raul bails out of the buggy and brings his morita up firmly nestled into his right shoulder. He squeezes off a single round at bug #2, <span style="color: SlateGray">(Modified ranged attack roll of 16 + 9 (AB) – 0 (Precise Shot) = 25, a hit doing 6hp damage)</span>, clipping the bug in the back.</p><p>Mel steps 5’ back cautiously so as to keep her footing and fires another burst at Mantis bug #3, <span style="color: SlateGray">(Modified ranged attack roll of 20 + 11 (AB) – 4 (Burst) – 0 (Precise Shot) = 27, a hit (confirmed critical roll of 18 + 7 = 25, confirmed) doing 30hp damage!)</span>, hitting the bug in neck and severing the bugs head clean off! Mantis bug #3 is no more.</p><p>Cyrill roles over his left shoulder and quickly stands up keeping his hawkeye across his body in a defensive posture. <span style="color: SandyBrown">(Cyrill has +4 to defense)</span></p><p>Sarge grabs his morita and lays across the buggy bonnet for support and fires a single round at bug #2, <span style="color: SlateGray">(Modified ranged attack roll of 9 + 11 (AB) – 0 (Precise Shot) = 20, a hit doing 8hp damage)</span>, hitting the bug in the back leg.</p><p>Jacob launches a full barrage on bug #2 at it lashes out at Carina, <span style="color: SlateGray">(Modified ranged attack roll of 7 + 11 (AB) + 2 (Focused Fire) = 20, a hit doing 5hp damage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> and modified ranged attack roll of 11 + 6 (AB) + 2 (Focused Fire) = 19, a hit doing 16hp damage!)</span>, ripping huge holes in the bugs back as the hail of bullets cut into it.</p><p>Bishop sees the bug harassing Mel crash to the ground as it’s head is severed so he switches aim to bug #3 and fires, <span style="color: SlateGray">(Modified ranged attack roll of 14 + 10 (AB) – 2 (Range of 90’) – 0 (Precise Shot) = 22, a hit doing 16hp damage!)</span>, hitting the bug in the already wounded back and ripping right through it. The bug falls down dead in a pile of shredded carapace.</p><p>There is no need for Carl to shoot as all visible targets are eliminated.</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 3341373, member: 16959"] [b]Mission 4. Encounter 1. Round 8.[/b] Mantis bug #2 lashes out with both claws at Carina, ([COLOR=SlateGray]Modified melee attack roll of 19 vs Defense of 16, a hit doing 0hp damage and modified melee attack roll of 24, a hit doing 4hp damage[/COLOR]), hitting the marauders chassis harmlessly with one blow and another tearing a bit into the marauders left arm. Mantis bug #3 turns its attention to the still prone Cyrill and lashes out with both claws, [COLOR=SlateGray](Modified melee attack roll of 23 vs Defense of 19 (-4 for being prone), a hit doing 6hp damage and a modified melee attack roll of 15 vs Defense of 19, a miss)[/COLOR], hitting Cyrill in the right shoulder slicing through the thin stryker suit. Carina opens up with her twin moritas at bug #2, [COLOR=SlateGray](Modified ranged attack roll of 15, a miss)[/COLOR], but fails to hit the bug as it quickly side steps the hail of lead. Shin slams on the brakes and the buggy skids to a stop. Raul bails out of the buggy and brings his morita up firmly nestled into his right shoulder. He squeezes off a single round at bug #2, [COLOR=SlateGray](Modified ranged attack roll of 16 + 9 (AB) – 0 (Precise Shot) = 25, a hit doing 6hp damage)[/COLOR], clipping the bug in the back. Mel steps 5’ back cautiously so as to keep her footing and fires another burst at Mantis bug #3, [COLOR=SlateGray](Modified ranged attack roll of 20 + 11 (AB) – 4 (Burst) – 0 (Precise Shot) = 27, a hit (confirmed critical roll of 18 + 7 = 25, confirmed) doing 30hp damage!)[/COLOR], hitting the bug in neck and severing the bugs head clean off! Mantis bug #3 is no more. Cyrill roles over his left shoulder and quickly stands up keeping his hawkeye across his body in a defensive posture. [COLOR=SandyBrown](Cyrill has +4 to defense)[/COLOR] Sarge grabs his morita and lays across the buggy bonnet for support and fires a single round at bug #2, [COLOR=SlateGray](Modified ranged attack roll of 9 + 11 (AB) – 0 (Precise Shot) = 20, a hit doing 8hp damage)[/COLOR], hitting the bug in the back leg. Jacob launches a full barrage on bug #2 at it lashes out at Carina, [COLOR=SlateGray](Modified ranged attack roll of 7 + 11 (AB) + 2 (Focused Fire) = 20, a hit doing 5hp damage :confused: and modified ranged attack roll of 11 + 6 (AB) + 2 (Focused Fire) = 19, a hit doing 16hp damage!)[/COLOR], ripping huge holes in the bugs back as the hail of bullets cut into it. Bishop sees the bug harassing Mel crash to the ground as it’s head is severed so he switches aim to bug #3 and fires, [COLOR=SlateGray](Modified ranged attack roll of 14 + 10 (AB) – 2 (Range of 90’) – 0 (Precise Shot) = 22, a hit doing 16hp damage!)[/COLOR], hitting the bug in the already wounded back and ripping right through it. The bug falls down dead in a pile of shredded carapace. There is no need for Carl to shoot as all visible targets are eliminated. Squad actions please. [/QUOTE]
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