Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Omega Pathfinders Game Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mariusm" data-source="post: 3370526" data-attributes="member: 16959"><p><strong>Mission 4. Encounter 1. Update.</strong></p><p></p><p>Cyrill continues to provide cover for the troopers searching the immediate area.</p><p>Bishop pokes his head into the hole in the ground, scanning around but seems no life forms. The tunnel is quite large being approximately 50’ in diameter. Bishop can see that there is a large river of liquid at the bottom of the tunnel. Bishop has sealed his helmet to expel the noxious fumes that he previously whiffed.</p><p>Carl waits, what feels like forever, for the troopers to complete their search.</p><p>Mel quickly moves over to the side access door which is hanging ajar, apparently ripped open. She peers inside the doorway but can see no hostiles.</p><p>Jacob moves the large marauder into a better firing position.</p><p>Sarge yells into his intercom broadcasting locally to the squad, “<span style="color: DarkOrange">Apes, it looks like the brass is taking a keen interest in what we are doing? Not sure why, but it sounds like Beta Company has itchy fingers and what to shoot at something. So lets get a move on.</span>”</p><p></p><p>Squad actions please.</p></blockquote><p></p>
[QUOTE="mariusm, post: 3370526, member: 16959"] [b]Mission 4. Encounter 1. Update.[/b] Cyrill continues to provide cover for the troopers searching the immediate area. Bishop pokes his head into the hole in the ground, scanning around but seems no life forms. The tunnel is quite large being approximately 50’ in diameter. Bishop can see that there is a large river of liquid at the bottom of the tunnel. Bishop has sealed his helmet to expel the noxious fumes that he previously whiffed. Carl waits, what feels like forever, for the troopers to complete their search. Mel quickly moves over to the side access door which is hanging ajar, apparently ripped open. She peers inside the doorway but can see no hostiles. Jacob moves the large marauder into a better firing position. Sarge yells into his intercom broadcasting locally to the squad, “[COLOR=DarkOrange]Apes, it looks like the brass is taking a keen interest in what we are doing? Not sure why, but it sounds like Beta Company has itchy fingers and what to shoot at something. So lets get a move on.[/COLOR]” Squad actions please. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Omega Pathfinders Game Thread
Top