Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On PC Death
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ShinHakkaider" data-source="post: 8226190" data-attributes="member: 9213"><p>Yeah I'm not a fan of that. It's one of the reasons I stopped listening to Critical Role. </p><p></p><p>I know everyone prioritizes the narrative part of the game but for some of us it's also A GAME. It's not a novel or movie and in my preferred style of play? No one has plot armor. I do ALOT to put narrative control into my players hands in the form of Hero Points and typically when adjudicating If it comes down to calling a rule I'm usually doing it in the PC's favor unless the rule is GLARINGLY clear it should go otherwise. </p><p></p><p>I ran a 10 year COTCT game and the players lost more than a few PC's during that game. The players did a great job of setting up future new possible PC's and integrating them into the story. Only ONE player played his PC from that very first level to level 15-16. He died once (from two really bad die rolls to save against a death effect) but the party was high enough level at that point and cultivated contacts to get him raised by a trusted Cleric ally. </p><p></p><p>I guess I dont view character death as anything but a speed bump to a solid campaign. The narrative still goes on and can still be VERY strong. One of the PC's used a playtest version of a class early on and decided that they didnt like the way the character played. We agreed to make that character an NPC and they made another PC. That PC made it all the way up to high level and actually completed their specific mission. Together we set up working the original PC back into the game so by the time they were ready to retire the "new" PC the "old" PC rejoined the party with a new effectiveness and mission that was in line with the old group. </p><p></p><p>Your players can be very effective co-showrunners if you engage them!</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 8226190, member: 9213"] Yeah I'm not a fan of that. It's one of the reasons I stopped listening to Critical Role. I know everyone prioritizes the narrative part of the game but for some of us it's also A GAME. It's not a novel or movie and in my preferred style of play? No one has plot armor. I do ALOT to put narrative control into my players hands in the form of Hero Points and typically when adjudicating If it comes down to calling a rule I'm usually doing it in the PC's favor unless the rule is GLARINGLY clear it should go otherwise. I ran a 10 year COTCT game and the players lost more than a few PC's during that game. The players did a great job of setting up future new possible PC's and integrating them into the story. Only ONE player played his PC from that very first level to level 15-16. He died once (from two really bad die rolls to save against a death effect) but the party was high enough level at that point and cultivated contacts to get him raised by a trusted Cleric ally. I guess I dont view character death as anything but a speed bump to a solid campaign. The narrative still goes on and can still be VERY strong. One of the PC's used a playtest version of a class early on and decided that they didnt like the way the character played. We agreed to make that character an NPC and they made another PC. That PC made it all the way up to high level and actually completed their specific mission. Together we set up working the original PC back into the game so by the time they were ready to retire the "new" PC the "old" PC rejoined the party with a new effectiveness and mission that was in line with the old group. Your players can be very effective co-showrunners if you engage them! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On PC Death
Top