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General Tabletop Discussion
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On the Inscrutability of AD&D and Ye Olde Styles of Play
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<blockquote data-quote="JonnyP71" data-source="post: 7621769" data-attributes="member: 6788862"><p>Whereas, my experience was playing with a very niche groups of friends scattered widely over a large city - thus we met up infrequently, often at very short notice ("are you free tomorrow for some D&D, get a bus over to my place for about 11 in the morning, we'll play until my parents get home and kick us off the dinner table"). This was mainly due to me going to a private school some 12 miles from my house, therefore my school friends were mostly not local.</p><p></p><p>The traditional image of a group of local geeks meeting up for lengthy gaming sessions in a spacious basement simply did not exist for me. Our houses do not have basements, we played on family dining tables and thus needed parents to be agreeable to their house being invaded by shrieking teens too! I knew 1 player, who also went to the same school, within walking distance of my house, and he was very studious with strict parents, thus he spent more time on schoolwork than gaming.</p><p></p><p>Thus modules were a necessity. We needed something we could just pick up and play. We rarely finished them either. Thankfully though this was the mid 80s, so the modules we had at our disposal were from the earlier 1E era, and thus generally very good - their format allowed us to dip in and out of them.</p><p></p><p>Running a long term, self written, cohesive campaign was simply never an option.</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7621769, member: 6788862"] Whereas, my experience was playing with a very niche groups of friends scattered widely over a large city - thus we met up infrequently, often at very short notice ("are you free tomorrow for some D&D, get a bus over to my place for about 11 in the morning, we'll play until my parents get home and kick us off the dinner table"). This was mainly due to me going to a private school some 12 miles from my house, therefore my school friends were mostly not local. The traditional image of a group of local geeks meeting up for lengthy gaming sessions in a spacious basement simply did not exist for me. Our houses do not have basements, we played on family dining tables and thus needed parents to be agreeable to their house being invaded by shrieking teens too! I knew 1 player, who also went to the same school, within walking distance of my house, and he was very studious with strict parents, thus he spent more time on schoolwork than gaming. Thus modules were a necessity. We needed something we could just pick up and play. We rarely finished them either. Thankfully though this was the mid 80s, so the modules we had at our disposal were from the earlier 1E era, and thus generally very good - their format allowed us to dip in and out of them. Running a long term, self written, cohesive campaign was simply never an option. [/QUOTE]
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